pandemonium_engine/modules/voxelman/doc_classes/VoxelMesherMarchingCubes.xml

111 lines
3.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelMesherMarchingCubes" inherits="VoxelMesherDefault" version="4.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="corner_id_to_vertex" qualifiers="const">
<return type="Vector3" />
<argument index="0" name="index1" type="int" />
<description>
</description>
</method>
<method name="get_regular_cell_class" qualifiers="const">
<return type="int" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_regular_cell_data" qualifiers="const">
<return type="MarchingCubesCellData" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_data" qualifiers="const">
<return type="int" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_data_first_vertex" qualifiers="const">
<return type="int" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_data_second_vertex" qualifiers="const">
<return type="int" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_direction" qualifiers="const">
<return type="Vector3" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_first_position" qualifiers="const">
<return type="Vector3" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
<method name="get_regular_vertex_second_position" qualifiers="const">
<return type="Vector3" />
<argument index="0" name="index1" type="int" />
<argument index="1" name="index2" type="int" />
<description>
</description>
</method>
</methods>
<members>
<member name="format" type="int" setter="set_format" getter="get_format" overrides="VoxelMesher" default="58" />
</members>
<constants>
<constant name="VOXEL_ENTRY_INDEX_000" value="0" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_100" value="1" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_010" value="4" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_110" value="5" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_001" value="2" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_101" value="3" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_011" value="6" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_INDEX_111" value="7" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRIES_SIZE" value="8" enum="VoxelEntryIndices">
</constant>
<constant name="VOXEL_ENTRY_MASK_000" value="1" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_100" value="2" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_010" value="16" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_110" value="32" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_001" value="4" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_101" value="8" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_011" value="64" enum="VoxelEntryMask">
</constant>
<constant name="VOXEL_ENTRY_MASK_111" value="128" enum="VoxelEntryMask">
</constant>
</constants>
</class>