pandemonium_engine/doc
Hugo Locurcio 73588d4a25 Add support for documenting most editor settings in the class reference
Settings defined in editor plugins are missing (about 100 of them),
but all other settings (about 200 of them) can now be documented in the
EditorSettings class.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 63ce655e75e9d46c8b588ff258c3f50d5290c553)
2022-09-16 21:16:40 +02:00
..
classes Add support for documenting most editor settings in the class reference 2022-09-16 21:16:40 +02:00
engine Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
tools Add missing Python type hints in tools/make_rst.py 2022-07-29 23:49:33 +02:00
translations Added _3d postfix to the end of the World3D related getters and setters in Viewport. 2022-08-29 17:54:41 +02:00
Doxyfile Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
Makefile Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00