mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 17:38:20 +01:00
608 lines
19 KiB
C++
608 lines
19 KiB
C++
|
|
#include "mm_node_universal_property.h"
|
|
|
|
#include "mm_node.h"
|
|
|
|
int MMNodeUniversalProperty::get_default_type() const {
|
|
return default_type;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_type(const int val) {
|
|
default_type = val;
|
|
}
|
|
|
|
int MMNodeUniversalProperty::get_default_int() const {
|
|
return default_int;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_int(const int val) {
|
|
default_int = val;
|
|
}
|
|
|
|
float MMNodeUniversalProperty::get_default_float() const {
|
|
return default_float;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_float(const float val) {
|
|
default_float = val;
|
|
}
|
|
|
|
Vector2 MMNodeUniversalProperty::get_default_vector2() {
|
|
return default_vector2;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_vector2(const Vector2 &val) {
|
|
default_vector2 = val;
|
|
}
|
|
|
|
Vector3 MMNodeUniversalProperty::get_default_vector3() {
|
|
return default_vector3;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_vector3(const Vector3 &val) {
|
|
default_vector3 = val;
|
|
}
|
|
|
|
Color MMNodeUniversalProperty::get_default_color() {
|
|
return default_color;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_color(const Color &val) {
|
|
default_color = val;
|
|
}
|
|
|
|
Ref<Image> MMNodeUniversalProperty::get_default_image() {
|
|
return default_image;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_image(const Ref<Image> &val) {
|
|
default_image = val;
|
|
}
|
|
|
|
bool MMNodeUniversalProperty::get_get_value_from_owner() const {
|
|
return get_value_from_owner;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_get_value_from_owner(const bool val) {
|
|
get_value_from_owner = val;
|
|
}
|
|
|
|
bool MMNodeUniversalProperty::get_force_override() const {
|
|
return force_override;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_force_override(const bool val) {
|
|
force_override = val;
|
|
}
|
|
|
|
Ref<Image> MMNodeUniversalProperty::get_override_image() {
|
|
return override_image;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_override_image(const Ref<Image> &val) {
|
|
override_image = val;
|
|
}
|
|
|
|
int MMNodeUniversalProperty::get_input_slot_type() const {
|
|
return input_slot_type;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_input_slot_type(const int val) {
|
|
input_slot_type = val;
|
|
}
|
|
|
|
int MMNodeUniversalProperty::get_output_slot_type() const {
|
|
return output_slot_type;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_output_slot_type(const int val) {
|
|
output_slot_type = val;
|
|
}
|
|
|
|
String MMNodeUniversalProperty::get_slot_name() {
|
|
return slot_name;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_slot_name(const String &val) {
|
|
slot_name = val;
|
|
}
|
|
|
|
float MMNodeUniversalProperty::get_value_step() const {
|
|
return value_step;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_value_step(const float val) {
|
|
value_step = val;
|
|
}
|
|
|
|
Vector2 MMNodeUniversalProperty::get_value_range() {
|
|
return value_range;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_value_range(const Vector2 &val) {
|
|
value_range = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMNodeUniversalProperty::get_input_property() {
|
|
return input_property;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_input_property(const Ref<MMNodeUniversalProperty> &val) {
|
|
if (input_property == val) {
|
|
return;
|
|
}
|
|
|
|
if (input_property.is_valid()) {
|
|
input_property->disconnect("changed", this, "on_input_property_changed");
|
|
}
|
|
|
|
input_property = val;
|
|
|
|
if (input_property.is_valid()) {
|
|
input_property->connect("changed", this, "on_input_property_changed");
|
|
}
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
// Because in UndiRedo if you pass null as the only argument it will look;
|
|
// for a method with no arguments;
|
|
|
|
void MMNodeUniversalProperty::unset_input_property() {
|
|
set_input_property(Ref<MMNodeUniversalProperty>());
|
|
}
|
|
|
|
void MMNodeUniversalProperty::on_input_property_changed() {
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<MMNode> MMNodeUniversalProperty::get_owner() {
|
|
return owner;
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_owner(const Ref<MMNode> &val) {
|
|
owner = val;
|
|
}
|
|
|
|
Variant MMNodeUniversalProperty::get_value(const Vector2 &uv, const bool skip_owner_val) {
|
|
if (get_value_from_owner && !skip_owner_val) {
|
|
return get_owner_value(uv);
|
|
}
|
|
|
|
if (!input_property.is_valid()) {
|
|
return get_default_value(uv);
|
|
}
|
|
|
|
if (default_type == input_property->default_type) {
|
|
return input_property->get_value(uv);
|
|
}
|
|
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
return to_int(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
return to_float(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
return to_vector2(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
return to_vector3(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
return to_color(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
return to_color(input_property->get_value(uv));
|
|
}
|
|
|
|
return input_property->get_value(uv);
|
|
}
|
|
|
|
Variant MMNodeUniversalProperty::get_owner_value(const Vector2 &uv) {
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
return to_int(owner->get_property_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
return to_float(owner->get_property_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
return to_vector2(owner->get_property_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
return to_vector3(owner->get_property_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
return to_color(owner->get_property_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
return to_color(owner->get_property_value(uv));
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
Variant MMNodeUniversalProperty::get_value_or_zero(const Vector2 &uv, const bool skip_owner_val) {
|
|
if (get_value_from_owner && !skip_owner_val) {
|
|
return get_owner_value(uv);
|
|
}
|
|
|
|
if (!input_property.is_valid()) {
|
|
return get_zero_value();
|
|
}
|
|
|
|
if (default_type == input_property->default_type) {
|
|
return input_property->get_value(uv);
|
|
}
|
|
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
return to_int(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
return to_float(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
return to_vector2(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
return to_vector3(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
return to_color(input_property->get_value(uv));
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
return to_color(input_property->get_value(uv));
|
|
}
|
|
|
|
return input_property->get_value(uv);
|
|
}
|
|
|
|
Vector2 MMNodeUniversalProperty::get_value_sdf3d(const Vector3 &uv3, const bool skip_owner_val) {
|
|
if (get_value_from_owner && !skip_owner_val) {
|
|
return owner->get_property_value_sdf3d(uv3);
|
|
}
|
|
|
|
if (!input_property.is_valid()) {
|
|
return default_vector2;
|
|
}
|
|
|
|
return input_property->get_value_sdf3d(uv3);
|
|
}
|
|
|
|
int MMNodeUniversalProperty::to_int(const Variant &val) {
|
|
if (val.get_type() == Variant::INT) {
|
|
return val;
|
|
}
|
|
|
|
if (val.get_type() == Variant::REAL) {
|
|
return int(val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR2) {
|
|
Vector2 v = val;
|
|
return int(v.x);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR3) {
|
|
Vector3 v = val;
|
|
return int(v.x);
|
|
}
|
|
|
|
if (val.get_type() == Variant::COLOR) {
|
|
Color v = val;
|
|
return int(v.r);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
float MMNodeUniversalProperty::to_float(const Variant &val) {
|
|
if (val.get_type() == Variant::REAL) {
|
|
return val;
|
|
}
|
|
|
|
if (val.get_type() == Variant::INT) {
|
|
return float(val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR2) {
|
|
Vector2 v = val;
|
|
return float(v.x);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR3) {
|
|
Vector3 v = val;
|
|
return float(v.x);
|
|
}
|
|
|
|
if (val.get_type() == Variant::COLOR) {
|
|
Color v = val;
|
|
return float(v.r);
|
|
}
|
|
|
|
return 0.0;
|
|
}
|
|
|
|
Vector2 MMNodeUniversalProperty::to_vector2(const Variant &val) {
|
|
if (val.get_type() == Variant::VECTOR2) {
|
|
return val;
|
|
}
|
|
|
|
if (val.get_type() == Variant::INT) {
|
|
return Vector2(val, val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::REAL) {
|
|
return Vector2(val, val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR3) {
|
|
Vector3 v = val;
|
|
return Vector2(v.x, v.y);
|
|
}
|
|
|
|
if (val.get_type() == Variant::COLOR) {
|
|
Color v = val;
|
|
return Vector2(v.r, v.g);
|
|
}
|
|
|
|
return Vector2();
|
|
}
|
|
|
|
Vector3 MMNodeUniversalProperty::to_vector3(const Variant &val) {
|
|
if (val.get_type() == Variant::VECTOR3) {
|
|
return val;
|
|
}
|
|
|
|
if (val.get_type() == Variant::INT) {
|
|
return Vector3(val, val, val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::REAL) {
|
|
return Vector3(val, val, val);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR2) {
|
|
Vector2 v = val;
|
|
return Vector3(v.x, v.y, 0);
|
|
}
|
|
|
|
if (val.get_type() == Variant::COLOR) {
|
|
Color v = val;
|
|
return Vector3(v.r, v.g, v.b);
|
|
}
|
|
|
|
return Vector3();
|
|
}
|
|
|
|
Color MMNodeUniversalProperty::to_color(const Variant &val) {
|
|
if (val.get_type() == Variant::COLOR) {
|
|
return val;
|
|
}
|
|
|
|
if (val.get_type() == Variant::INT) {
|
|
return Color(val, val, val, 1);
|
|
}
|
|
|
|
if (val.get_type() == Variant::REAL) {
|
|
return Color(val, val, val, 1);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR2) {
|
|
Vector2 v = val;
|
|
return Color(v.x, v.y, 0, 1);
|
|
}
|
|
|
|
if (val.get_type() == Variant::VECTOR3) {
|
|
Vector3 v = val;
|
|
return Color(v.x, v.y, v.z, 1);
|
|
}
|
|
|
|
return Color();
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_value(const Variant &val) {
|
|
if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
override_image = val;
|
|
emit_changed();
|
|
return;
|
|
}
|
|
|
|
set_default_value(val);
|
|
}
|
|
|
|
Variant MMNodeUniversalProperty::get_zero_value() {
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
return 0;
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
return 0.0;
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
return Vector2();
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
return Vector3();
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
return Color();
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
return Color();
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
Variant MMNodeUniversalProperty::get_default_value(const Vector2 &uv) {
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
return default_int;
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
return default_float;
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
return default_vector2;
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
return default_vector3;
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
return default_color;
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
Ref<Image> image = default_image;
|
|
|
|
if (override_image.is_valid()) {
|
|
image = override_image;
|
|
}
|
|
|
|
if (!image.is_valid()) {
|
|
return default_color;
|
|
}
|
|
|
|
image->lock();
|
|
int x = uv.x * image->get_width();
|
|
int y = uv.y * image->get_height();
|
|
x = CLAMP(x, 0, image->get_width() - 1);
|
|
y = CLAMP(y, 0, image->get_width() - 1);
|
|
Color c = image->get_pixel(x, y);
|
|
image->unlock();
|
|
return c;
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
void MMNodeUniversalProperty::set_default_value(const Variant &val) {
|
|
if (default_type == DEFAULT_TYPE_INT) {
|
|
default_int = val;
|
|
} else if (default_type == DEFAULT_TYPE_FLOAT) {
|
|
default_float = val;
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR2) {
|
|
default_vector2 = val;
|
|
} else if (default_type == DEFAULT_TYPE_VECTOR3) {
|
|
default_vector3 = val;
|
|
} else if (default_type == DEFAULT_TYPE_COLOR) {
|
|
default_color = val;
|
|
} else if (default_type == DEFAULT_TYPE_IMAGE) {
|
|
default_image = val;
|
|
}
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<Image> MMNodeUniversalProperty::get_active_image() {
|
|
if (!force_override && input_property.is_valid()) {
|
|
return input_property->get_active_image();
|
|
}
|
|
|
|
if (override_image.is_valid()) {
|
|
return override_image;
|
|
}
|
|
|
|
return default_image;
|
|
}
|
|
|
|
MMNodeUniversalProperty::MMNodeUniversalProperty() {
|
|
default_type = DEFAULT_TYPE_INT;
|
|
default_int = 0;
|
|
default_float = 0;
|
|
get_value_from_owner = false;
|
|
force_override = false;
|
|
input_slot_type = SLOT_TYPE_NONE;
|
|
output_slot_type = SLOT_TYPE_NONE;
|
|
value_step = 0.1;
|
|
value_range = Vector2(-1000, 1000);
|
|
}
|
|
|
|
MMNodeUniversalProperty::~MMNodeUniversalProperty() {
|
|
}
|
|
|
|
void MMNodeUniversalProperty::_notification(int p_what) {
|
|
if (p_what == NOTIFICATION_POSTINITIALIZE) {
|
|
if (input_property.is_valid()) {
|
|
input_property->connect("changed", this, "on_input_property_changed");
|
|
}
|
|
}
|
|
}
|
|
|
|
void MMNodeUniversalProperty::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_default_type"), &MMNodeUniversalProperty::get_default_type);
|
|
ClassDB::bind_method(D_METHOD("set_default_type", "value"), &MMNodeUniversalProperty::set_default_type);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_type"), "set_default_type", "get_default_type");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_int"), &MMNodeUniversalProperty::get_default_int);
|
|
ClassDB::bind_method(D_METHOD("set_default_int", "value"), &MMNodeUniversalProperty::set_default_int);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_int"), "set_default_int", "get_default_int");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_float"), &MMNodeUniversalProperty::get_default_float);
|
|
ClassDB::bind_method(D_METHOD("set_default_float", "value"), &MMNodeUniversalProperty::set_default_float);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "default_float"), "set_default_float", "get_default_float");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_vector2"), &MMNodeUniversalProperty::get_default_vector2);
|
|
ClassDB::bind_method(D_METHOD("set_default_vector2", "value"), &MMNodeUniversalProperty::set_default_vector2);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "default_vector2"), "set_default_vector2", "get_default_vector2");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_vector3"), &MMNodeUniversalProperty::get_default_vector3);
|
|
ClassDB::bind_method(D_METHOD("set_default_vector3", "value"), &MMNodeUniversalProperty::set_default_vector3);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "default_vector3"), "set_default_vector3", "get_default_vector3");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_color"), &MMNodeUniversalProperty::get_default_color);
|
|
ClassDB::bind_method(D_METHOD("set_default_color", "value"), &MMNodeUniversalProperty::set_default_color);
|
|
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_default_image"), &MMNodeUniversalProperty::get_default_image);
|
|
ClassDB::bind_method(D_METHOD("set_default_image", "value"), &MMNodeUniversalProperty::set_default_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_image", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "set_default_image", "get_default_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_get_value_from_owner"), &MMNodeUniversalProperty::get_get_value_from_owner);
|
|
ClassDB::bind_method(D_METHOD("set_get_value_from_owner", "value"), &MMNodeUniversalProperty::set_get_value_from_owner);
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "get_value_from_owner"), "set_get_value_from_owner", "get_get_value_from_owner");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_force_override"), &MMNodeUniversalProperty::get_force_override);
|
|
ClassDB::bind_method(D_METHOD("set_force_override", "value"), &MMNodeUniversalProperty::set_force_override);
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_override"), "set_force_override", "get_force_override");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_override_image"), &MMNodeUniversalProperty::get_override_image);
|
|
ClassDB::bind_method(D_METHOD("set_override_image", "value"), &MMNodeUniversalProperty::set_override_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "override_image", PROPERTY_HINT_RESOURCE_TYPE, "Image", 0), "set_override_image", "get_override_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input_slot_type"), &MMNodeUniversalProperty::get_input_slot_type);
|
|
ClassDB::bind_method(D_METHOD("set_input_slot_type", "value"), &MMNodeUniversalProperty::set_input_slot_type);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_slot_type"), "set_input_slot_type", "get_input_slot_type");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_output_slot_type"), &MMNodeUniversalProperty::get_output_slot_type);
|
|
ClassDB::bind_method(D_METHOD("set_output_slot_type", "value"), &MMNodeUniversalProperty::set_output_slot_type);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "output_slot_type"), "set_output_slot_type", "get_output_slot_type");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_slot_name"), &MMNodeUniversalProperty::get_slot_name);
|
|
ClassDB::bind_method(D_METHOD("set_slot_name", "value"), &MMNodeUniversalProperty::set_slot_name);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "slot_name"), "set_slot_name", "get_slot_name");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_value_step"), &MMNodeUniversalProperty::get_value_step);
|
|
ClassDB::bind_method(D_METHOD("set_value_step", "value"), &MMNodeUniversalProperty::set_value_step);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "value_step"), "set_value_step", "get_value_step");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_value_range"), &MMNodeUniversalProperty::get_value_range);
|
|
ClassDB::bind_method(D_METHOD("set_value_range", "value"), &MMNodeUniversalProperty::set_value_range);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "value_range"), "set_value_range", "get_value_range");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input_property"), &MMNodeUniversalProperty::get_input_property);
|
|
ClassDB::bind_method(D_METHOD("set_input_property", "value"), &MMNodeUniversalProperty::set_input_property);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input_property", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input_property", "get_input_property");
|
|
ClassDB::bind_method(D_METHOD("unset_input_property"), &MMNodeUniversalProperty::unset_input_property);
|
|
ClassDB::bind_method(D_METHOD("on_input_property_changed"), &MMNodeUniversalProperty::on_input_property_changed);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_owner"), &MMNodeUniversalProperty::get_owner);
|
|
ClassDB::bind_method(D_METHOD("set_owner", "value"), &MMNodeUniversalProperty::set_owner);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "MMNode", 0), "set_owner", "get_owner");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_value", "uv", "skip_owner_val"), &MMNodeUniversalProperty::get_value, false);
|
|
ClassDB::bind_method(D_METHOD("get_owner_value", "uv"), &MMNodeUniversalProperty::get_owner_value);
|
|
ClassDB::bind_method(D_METHOD("get_value_or_zero", "uv", "skip_owner_val"), &MMNodeUniversalProperty::get_value_or_zero, false);
|
|
ClassDB::bind_method(D_METHOD("get_value_sdf3d", "uv3", "skip_owner_val"), &MMNodeUniversalProperty::get_value_sdf3d, false);
|
|
|
|
ClassDB::bind_method(D_METHOD("to_int", "val"), &MMNodeUniversalProperty::to_int);
|
|
ClassDB::bind_method(D_METHOD("to_float", "val"), &MMNodeUniversalProperty::to_float);
|
|
ClassDB::bind_method(D_METHOD("to_vector2", "val"), &MMNodeUniversalProperty::to_vector2);
|
|
ClassDB::bind_method(D_METHOD("to_vector3", "val"), &MMNodeUniversalProperty::to_vector3);
|
|
ClassDB::bind_method(D_METHOD("to_color", "val"), &MMNodeUniversalProperty::to_color);
|
|
ClassDB::bind_method(D_METHOD("set_value", "val"), &MMNodeUniversalProperty::set_value);
|
|
ClassDB::bind_method(D_METHOD("get_zero_value"), &MMNodeUniversalProperty::get_zero_value);
|
|
ClassDB::bind_method(D_METHOD("get_default_value", "uv"), &MMNodeUniversalProperty::get_default_value, Vector2());
|
|
ClassDB::bind_method(D_METHOD("set_default_value", "val"), &MMNodeUniversalProperty::set_default_value);
|
|
ClassDB::bind_method(D_METHOD("get_active_image"), &MMNodeUniversalProperty::get_active_image);
|
|
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_NONE);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_IMAGE);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_INT);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_FLOAT);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_VECTOR2);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_VECTOR3);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_COLOR);
|
|
BIND_ENUM_CONSTANT(SLOT_TYPE_UNIVERSAL);
|
|
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_INT);
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_FLOAT);
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_VECTOR2);
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_VECTOR3);
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_COLOR);
|
|
BIND_ENUM_CONSTANT(DEFAULT_TYPE_IMAGE);
|
|
}
|