mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
27 lines
573 B
Python
27 lines
573 B
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
|
|
# Thirdparty code
|
|
|
|
thirdparty_obj = []
|
|
|
|
thirdparty_sources = "#thirdparty/misc/mikktspace.c"
|
|
|
|
env_thirdparty = env.Clone()
|
|
env_thirdparty.disable_warnings()
|
|
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
|
|
env.scene_sources += thirdparty_obj
|
|
|
|
# Pandemonium source files
|
|
|
|
scene_obj = []
|
|
|
|
env.add_source_files(scene_obj, "*.cpp")
|
|
env.scene_sources += scene_obj
|
|
|
|
# Needed to force rebuilding the scene files when the thirdparty code is updated.
|
|
env.Depends(scene_obj, thirdparty_obj)
|
|
|
|
SConscript("default_theme/SCsub")
|