pandemonium_engine/modules/terraman/world
2023-10-13 20:41:22 +02:00
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blocky Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
default Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
jobs Codestyle fixes. 2023-10-13 20:41:22 +02:00
block_terrain_structure.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
block_terrain_structure.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_chunk.cpp Codestyle fixes. 2023-10-13 20:41:22 +02:00
terrain_chunk.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_environment_data.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_environment_data.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_structure.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_structure.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
terrain_world_editor.cpp Added separators to TerrainWorldEditor and VoxelWorldEditor's toolbars. 2023-09-03 13:43:58 +02:00
terrain_world_editor.h Make sure that the editor can be built even when the new code_editor module is disabled. 2023-02-17 23:20:10 +01:00
terrain_world.cpp Codestyle fixes. 2023-10-13 20:41:22 +02:00
terrain_world.h Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile. 2023-08-24 18:55:21 +02:00