mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 09:56:50 +01:00
31 lines
526 B
C++
31 lines
526 B
C++
#ifndef SD_SHAPE_POLYGON_H
|
|
#define SD_SHAPE_POLYGON_H
|
|
|
|
|
|
class SdShapePolygon : public PolygonBase {
|
|
GDCLASS(SdShapePolygon, PolygonBase);
|
|
|
|
public:
|
|
|
|
Ref<Resource> get_output();
|
|
void set_output(const Ref<Resource> &val);
|
|
|
|
void _init_properties();
|
|
void _register_methods(const Variant &mm_graph_node);
|
|
float _get_property_value(const Vector2 &uv);
|
|
void _polygon_changed();
|
|
|
|
SdShapePolygon();
|
|
~SdShapePolygon();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
//tool
|
|
//export(Resource)
|
|
Ref<Resource> output;
|
|
};
|
|
|
|
|
|
#endif
|