pandemonium_engine/platform/android
Relintai 6b9e851e5c Ported: Fix issue causing the project manager to crash because of missing path argument
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
- m4gr3d
4be7c91cd9
2022-09-17 17:27:50 +02:00
..
api Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
export Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d 2022-08-19 12:08:35 +02:00
java Ported: Fix issue causing the project manager to crash because of missing path argument 2022-09-17 17:27:50 +02:00
plugin Fix include. 2022-08-17 18:12:48 +02:00
android_input_handler.cpp Fix android build. 2022-09-17 12:30:19 +02:00
android_input_handler.h Ported: Cleanup the Android input logic implementation - m4gr3d 2022-09-17 11:35:25 +02:00
android_keys_utils.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
android_keys_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_opensl.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
dir_access_jandroid.cpp Small improvements to the android platform. 2022-09-17 16:31:49 +02:00
dir_access_jandroid.h Fix inconsistent override warning. 2022-09-17 00:40:05 +02:00
file_access_android.cpp Small improvements to the android platform. 2022-09-17 16:31:49 +02:00
file_access_android.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
file_access_filesystem_jandroid.h Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
java_class_wrapper.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
java_pandemonium_io_wrapper.cpp Fix android build. 2022-08-19 16:21:38 +02:00
java_pandemonium_io_wrapper.h Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
java_pandemonium_lib_jni.cpp Ported: Fix issue causing the project manager to crash because of missing path argument 2022-09-17 17:27:50 +02:00
java_pandemonium_lib_jni.h Ported: Fix issue causing the project manager to crash because of missing path argument 2022-09-17 17:27:50 +02:00
java_pandemonium_wrapper.cpp Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently. 2022-03-28 13:21:41 +02:00
java_pandemonium_wrapper.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
jni_utils.cpp Updated old paths in the android jni wrapper classes. This fixes the export templates. 2022-03-24 21:39:55 +01:00
jni_utils.h Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_android.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
os_android.h Also renamed the files. 2022-08-19 21:24:36 +02:00
platform_config.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
string_android.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
thread_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.