pandemonium_engine/doc
Relintai 68b9f4c90e Ported from godot4: Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
- smix8
c394ea518e
2023-06-05 18:05:15 +02:00
..
classes Ported from godot4: Add more detailed Navigation Debug Visualization 2023-06-05 18:05:15 +02:00
engine Fix typos with codespell. 2022-12-22 19:51:25 +01:00
tools Ported: Update make_rst.py to match the master version 2023-04-15 11:20:13 +02:00
translations Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D. 2023-06-03 16:54:48 +02:00
Doxyfile Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
Makefile Fixes doc/Makefile fails if path contains spaces 2022-10-08 16:22:55 +02:00