pandemonium_engine/scene/main
kobewi b5b6d14d37 Fix Viewport size change not updating textures
(cherry picked from commit 3a4a4aeadec36324da394238cf0f86dbac345e93)
2022-09-16 23:13:40 +02:00
..
canvas_layer.cpp Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
canvas_layer.h Include cleanups for resources. 2022-03-18 18:48:49 +01:00
http_request.cpp
http_request.h
instance_placeholder.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
instance_placeholder.h
node.cpp
node.h Move World2D and World3D related things to World from Viewport. 2022-08-29 19:40:17 +02:00
resource_preloader.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
resource_preloader.h Include cleanups for resources. 2022-03-18 18:48:49 +01:00
scene_tree.cpp Fix include. 2022-09-16 23:12:05 +02:00
scene_tree.h
SCsub
timer.cpp
timer.h Include cleanups for resources. 2022-03-18 18:48:49 +01:00
viewport.cpp Fix Viewport size change not updating textures 2022-09-16 23:13:40 +02:00
viewport.h Now Cameras use Worlds directly instead of Viewports. 2022-08-30 14:08:27 +02:00
world.cpp
world.h Small fixes to the World override system. Still needs work though. 2022-08-30 19:22:22 +02:00