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https://github.com/Relintai/pandemonium_engine.git
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43 lines
1.3 KiB
XML
43 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProximityGroup" inherits="Spatial" version="3.5">
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<brief_description>
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General-purpose proximity detection node.
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</brief_description>
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<description>
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General-purpose proximity detection node.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="broadcast">
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<return type="void" />
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Variant" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="dispatch_mode" type="int" setter="set_dispatch_mode" getter="get_dispatch_mode" enum="ProximityGroup.DispatchMode" default="0">
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</member>
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<member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius" default="Vector3( 1, 1, 1 )">
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</member>
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<member name="group_name" type="String" setter="set_group_name" getter="get_group_name" default="""">
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</member>
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</members>
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<signals>
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<signal name="broadcast">
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<argument index="0" name="method" type="String" />
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<argument index="1" name="parameters" type="Array" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="MODE_PROXY" value="0" enum="DispatchMode">
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</constant>
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<constant name="MODE_SIGNAL" value="1" enum="DispatchMode">
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</constant>
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</constants>
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</class>
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