pandemonium_engine/servers
Relintai 6384b9624f Ported from godot4: Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
- smix8
f986b52b3c
2023-06-09 20:54:05 +02:00
..
audio Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation Ported from godot4: Add support for emitting a signal when entering a NavLink 2023-06-09 19:08:38 +02:00
physics Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
physics_2d Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313 2023-05-01 12:24:31 +02:00
rendering Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
audio_server.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
audio_server.h Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
navigation_2d_server.h Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
navigation_server.cpp Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
navigation_server.h Ported from godot4: Make navigation mesh edge connections optional 2023-06-09 20:54:05 +02:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp Backported from godot4: Add NavigationPathQuery 2023-06-08 18:23:48 +02:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
rendering_server_callbacks.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server_callbacks.h Also renamed the files. 2022-08-19 21:24:36 +02:00
rendering_server.cpp Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
rendering_server.h Ported: Fix Polygon2D skinned bounds (for culling) 2023-05-01 13:34:35 +02:00
SCsub Cleaned up NavigationMeshGenerator and added it to the build. 2023-06-03 18:45:20 +02:00
server_wrap_mt_common.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00