mirror of
https://github.com/Relintai/pandemonium_engine.git
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104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
#ifndef WEB_NODE_H
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#define WEB_NODE_H
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#include "core/nodes/node.h"
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#include "core/reference.h"
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#include "core/variant.h"
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#include <map>
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class Request;
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class Settings;
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class WebServer;
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class WebPermission;
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#ifdef DATABASES_ENABLED
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class DataBase;
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class TableBuilder;
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class QueryBuilder;
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#endif
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//note add an alterative queue_delete() -> (with different name) -> if called node stops getting routed to, and when rwlock can be locked gets queue_deleted.
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class WebNode : public Node {
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RCPP_OBJECT(WebNode, Node);
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public:
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enum {
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//todo likely needs a different constant number
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NOTIFICATION_SERVER_TREE_WRITE_LOCKED = 2000,
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};
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String get_uri_segment();
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void set_uri_segment(const String &val);
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virtual String get_full_uri(const bool slash_at_the_end = true);
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virtual String get_full_uri_parent(const bool slash_at_the_end = true);
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Settings *get_settings();
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void set_settings(Settings *settings);
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Ref<WebPermission> get_web_permission();
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void set_web_permission(const Ref<WebPermission> &wp);
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virtual bool get_routing_enabled();
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virtual void set_routing_enabled(const bool value);
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#ifdef DATABASES_ENABLED
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Database *get_database();
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Ref<TableBuilder> get_table_builder();
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Ref<QueryBuilder> get_query_builder();
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void set_database(Database *db);
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#endif
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virtual void handle_request_main(Request *request);
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virtual void _handle_request_main(Request *request);
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virtual void handle_error_send_request(Request *request, const int error_code);
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virtual void render_index(Request *request);
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virtual void render_preview(Request *request);
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virtual void render_menu(Request *request);
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virtual void _render_menu(Request *request);
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virtual void create_validators();
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virtual void create_table();
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virtual void drop_table();
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virtual void udpate_table();
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virtual void create_default_entries();
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virtual void migrate(const bool clear, const bool seed);
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virtual void _migrate(const bool clear, const bool seed);
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bool try_route_request_to_children(Request *request);
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WebNode *get_request_handler_child(Request *request);
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void build_handler_map();
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void clear_handlers();
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WebServer *get_server();
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WebNode *get_root();
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WebNode *get_parent_webnode();
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void _notification(const int what);
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WebNode();
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~WebNode();
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protected:
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String _uri_segment;
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Settings *_settings;
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#ifdef DATABASES_ENABLED
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Database *_database;
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#endif
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bool _routing_enabled;
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WebNode *_index_node;
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std::map<String, WebNode *> _node_route_map;
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Ref<WebPermission> _web_permission;
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};
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#endif
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