pandemonium_engine/drivers/unix
Relintai 850a84584d ported: Add OS::is_process_running function.
Adds the is_process_running function to the native OS class and exposes it to script.
This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.
Documentation is updated to reflect new API function. - mdavisprog
53fb0440d3
I did change it a bit.
2022-07-27 14:46:53 +02:00
..
dir_access_unix.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
dir_access_unix.h Clang format all files. 2022-03-18 19:00:13 +01:00
file_access_unix.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
file_access_unix.h Clang format all files. 2022-03-18 19:00:13 +01:00
ip_unix.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ip_unix.h Clang format all files. 2022-03-18 19:00:13 +01:00
net_socket_posix.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_posix.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_unix.cpp ported: Add OS::is_process_running function. 2022-07-27 14:46:53 +02:00
os_unix.h ported: Add OS::is_process_running function. 2022-07-27 14:46:53 +02:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
syslog_logger.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
syslog_logger.h Clang format all files. 2022-03-18 19:00:13 +01:00
thread_posix.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_posix.h Clang format all files. 2022-03-18 19:00:13 +01:00