mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 22:27:15 +01:00
111 lines
3.7 KiB
C++
111 lines
3.7 KiB
C++
#ifndef SCROLL_CONTAINER_H
|
|
#define SCROLL_CONTAINER_H
|
|
/*************************************************************************/
|
|
/* scroll_container.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "container.h"
|
|
|
|
class HScrollBar;
|
|
class VScrollBar;
|
|
|
|
class ScrollContainer : public Container {
|
|
GDCLASS(ScrollContainer, Container);
|
|
|
|
HScrollBar *h_scroll;
|
|
VScrollBar *v_scroll;
|
|
|
|
Size2 child_max_size;
|
|
Size2 scroll;
|
|
|
|
void update_scrollbars();
|
|
|
|
Vector2 drag_speed;
|
|
Vector2 drag_accum;
|
|
Vector2 drag_from;
|
|
Vector2 last_drag_accum;
|
|
float last_drag_time;
|
|
float time_since_motion;
|
|
bool drag_touching;
|
|
bool drag_touching_deaccel;
|
|
bool click_handled;
|
|
bool beyond_deadzone;
|
|
|
|
bool scroll_h;
|
|
bool scroll_v;
|
|
|
|
int deadzone;
|
|
bool follow_focus;
|
|
|
|
void _cancel_drag();
|
|
|
|
protected:
|
|
Size2 get_minimum_size() const;
|
|
|
|
void _gui_input(const Ref<InputEvent> &p_gui_input);
|
|
void _gui_focus_changed(Control *p_control);
|
|
void _notification(int p_what);
|
|
|
|
void _scroll_moved(float);
|
|
static void _bind_methods();
|
|
|
|
void _update_scrollbar_position();
|
|
|
|
public:
|
|
int get_v_scroll() const;
|
|
void set_v_scroll(int p_pos);
|
|
|
|
int get_h_scroll() const;
|
|
void set_h_scroll(int p_pos);
|
|
|
|
void set_enable_h_scroll(bool p_enable);
|
|
bool is_h_scroll_enabled() const;
|
|
|
|
void set_enable_v_scroll(bool p_enable);
|
|
bool is_v_scroll_enabled() const;
|
|
|
|
int get_deadzone() const;
|
|
void set_deadzone(int p_deadzone);
|
|
|
|
bool is_following_focus() const;
|
|
void set_follow_focus(bool p_follow);
|
|
|
|
HScrollBar *get_h_scrollbar();
|
|
VScrollBar *get_v_scrollbar();
|
|
void ensure_control_visible(Control *p_control);
|
|
|
|
virtual bool clips_input() const;
|
|
|
|
virtual String get_configuration_warning() const;
|
|
|
|
ScrollContainer();
|
|
};
|
|
|
|
#endif
|