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https://github.com/Relintai/pandemonium_engine.git
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47 lines
2.0 KiB
Plaintext
47 lines
2.0 KiB
Plaintext
# Copyright (c) 2019-2021 Péter Magyar
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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# Rename this file to build.config to use it
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# Lines starting with # are comments. (Only works at the start of the line!)
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# Note:
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# ~ will be converted to %userprofile% on windows
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# / will be converted to \ on windows
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# so you don't have to worry about it
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# Visual studio related setup:
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visual_studio_call_vcvarsall True
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visual_studio_vcvarsall_path C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Auxiliary/Build/vcvarsall.bat
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visual_studio_arch amd64
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# You can export variables with the export keyword
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# You can run commands with the run keywords
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# <export/run> <target platform> <exported variable/command>
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# available export/run targets: global, linux, windows, android, javascript
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export global SCONS_CACHE=~/.scons_cache
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export global SCONS_CACHE_LIMIT=5000
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export android ANDROID_HOME=~/SDKs/Android/SDK
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export android ANDROID_SDK_ROOT=~/SDKs/Android/SDK
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run javascript source ~/SDKs/emsdk/emsdk_env.sh
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