..
bmp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
broken_seals_module
Removed TMeshInstance.
2022-03-20 14:15:53 +01:00
cscript
Did the same change to cscript aswell.
2022-07-29 23:07:19 +02:00
cvtt
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
database
Reimplemented migrations support.
2022-07-23 14:46:05 +02:00
database_mysql
Moved the database backends into their own modules. All of them are disabled for now.
2022-07-06 13:13:00 +02:00
database_postgres
Moved the database backends into their own modules. All of them are disabled for now.
2022-07-06 13:13:00 +02:00
database_sqlite
Fix unused variable found by emscripten in sqlite3.c.
2022-07-27 19:04:04 +02:00
dds
Clang format all files.
2022-03-18 19:00:13 +01:00
enet
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
entity_spell_system
Fixed the property validation for aura triggers and aura stat attributes in Spell.
2022-07-31 00:19:25 +02:00
etc
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
fastnoise
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
freetype
FreeType: Update to version 2.12.1
2022-07-27 19:38:59 +02:00
gdscript
Don't print redundant errors when parsing GDScript
2022-07-29 23:04:16 +02:00
gltf
Switched back to the old gltf module. Apparently this one can export aswell.
2022-08-08 19:45:06 +02:00
hdr
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
jpg
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
material_maker
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
mbedtls
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
mesh_data_resource
Check whether the gltf module is enabled or not before trying to use it.
2022-08-07 20:50:41 +02:00
mesh_utils
Fix an another unused variable.
2022-07-27 19:19:50 +02:00
minimp3
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
navigation
Ported: [3.5] Replace Navigation std::vector use with LocalVector
2022-07-30 00:44:53 +02:00
network_synchronizer
Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
2022-03-24 11:10:56 +01:00
ogg
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
opensimplex
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
opus
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
paint
Fix property setter.
2022-06-22 00:43:52 +02:00
plugin_refresher
Implement the actual addon refresh / reload logic, alongside a few smaller logic tweaks.
2022-07-17 01:22:39 +02:00
props
Fix typo, and init variable to 0.
2022-07-31 18:03:18 +02:00
props_2d
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
pvr
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
regex
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
rtile_map
Ported: TileMapEditor Fix interrupted erasing not being properly finished - kleonc
2022-07-29 22:06:26 +02:00
skeleton_editor
Backported: "Remove animation 3D transform track, replace by loc/rot/scale tracks" from Godot4.
2022-08-08 23:49:18 +02:00
squish
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
stb_vorbis
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
svg
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
terraman
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
terraman_2d
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
text_editor
Fix potential crash.
2022-07-21 19:48:08 +02:00
texture_packer
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
tga
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
theora
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
thread_pool
Moved my module specific docs under a new central folder.
2022-03-20 12:30:04 +01:00
tinyexr
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
ui_extensions
Moved my module specific docs under a new central folder.
2022-03-20 12:30:04 +01:00
upnp
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
users
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
vhacd
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
vorbis
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
voxelman
Updated property hints for variant arrays.
2022-07-30 21:58:40 +02:00
web
Remove accidental import.
2022-07-31 00:02:31 +02:00
websocket
Added set_extra_headers() to WebSocketServer
2022-07-26 12:43:31 +02:00
wfc
Prefixed all member variables with _ in the wfc module.
2022-04-25 11:59:24 +02:00
world_generator /addon
Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
2022-04-10 21:14:56 +02:00
modules_builders.py
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
register_module_types.h
Clang format all files.
2022-03-18 19:00:13 +01:00
SCsub
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00