pandemonium_engine/platform/android/java
Relintai ca982ac507 Ported: Add benchmark logic
Add benchmarking measuring methods to `OS` to allow for platform specific overrides (e.g: can be used to hook into platform specific benchmarking and tracing capabilities).
- m4gr3d
Also contains some mouse pointer improvements.
2023-05-01 15:32:01 +02:00
..
app Downgrade android gradle plugin to version 7.2.1. 2023-05-01 12:01:13 +02:00
editor Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
gradle/wrapper Ported: Bump the target SDK version to 33 (Android 13) 2023-04-15 11:15:16 +02:00
lib Ported: Add benchmark logic 2023-05-01 15:32:01 +02:00
nativeSrcsConfigs Ported: Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-02-07 02:50:11 +01:00
scripts Added missing scripts. 2022-07-29 09:22:06 +02:00
build.gradle Ported: Update the clean task configuration 2022-11-13 00:34:19 +01:00
gradle.properties Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gradlew Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
gradlew.bat Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
settings.gradle Ported: Ensure Android Java and Kotlin compile to the same version - madmiraal 2022-07-29 08:35:59 +02:00