mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
23 lines
819 B
XML
23 lines
819 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="RectangleShape2D" inherits="Shape2D" version="3.12">
|
|
<brief_description>
|
|
Rectangle shape for 2D collisions.
|
|
</brief_description>
|
|
<description>
|
|
Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
|
|
</description>
|
|
<tutorials>
|
|
<link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link>
|
|
<link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="extents" type="Vector2" setter="set_extents" getter="get_extents" default="Vector2( 10, 10 )">
|
|
The rectangle's half extents. The width and height of this shape is twice the half extents.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|