pandemonium_engine/misc/scripts/pre_release_check_files_present.sh

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cd ../../bin/
files=(
# Windows (64 bit)
"pandemonium.windows.opt.64.exe"
"pandemonium.windows.opt.debug.64.exe"
"pandemonium.windows.opt.tools.64.exe"
# Windows (32 bit)
"pandemonium.windows.opt.32.exe"
"pandemonium.windows.opt.debug.32.exe"
"pandemonium.windows.opt.tools.32.exe"
# Linux (64 bit)
"pandemonium.x11.opt.64"
"pandemonium.x11.opt.debug.64"
"pandemonium.x11.opt.tools.64"
# Pi4
"pandemonium.x11.opt.pi4"
"pandemonium.x11.opt.debug.pi4"
"pandemonium.x11.opt.tools.pi4"
# Server - Linux (64 bit)
"pandemonium_server.x11.opt.64"
"pandemonium_server.x11.opt.debug.64"
"pandemonium_server.x11.opt.tools.64"
# Linux (32 bit)
"pandemonium.x11.opt.64"
"pandemonium.x11.opt.debug.64"
"pandemonium.x11.opt.tools.64"
# JS
"pandemonium.javascript.opt.zip"
"pandemonium.javascript.opt.debug.zip"
"pandemonium.javascript.opt.threads.zip"
"pandemonium.javascript.opt.debug.threads.zip"
"pandemonium.javascript.opt.tools.threads.zip"
# Android
"android_source.zip"
"android_debug.apk"
"android_release.apk"
"android_editor.apk"
"pandemonium-lib.release.aar"
# OSX - Editor
"Pandemonium.app.zip"
# OSX - export templates
"osx.zip"
)
error=0
for f in ${files[*]}
do
if [ ! -e $f ]; then
error=1
echo "$f is not present!"
fi
done
if [ $error -eq 0 ]; then
echo "All files are present!"
fi
cd ../..