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43 lines
1013 B
C++
43 lines
1013 B
C++
#ifndef GSAI_GROUP_BEHAVIOR_H
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#define GSAI_GROUP_BEHAVIOR_H
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#include "core/int_types.h"
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#include "core/math/vector3.h"
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#include "core/object/func_ref.h"
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#include "core/object/reference.h"
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#include "gsai_steering_behavior.h"
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class GSAIProximity;
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class GSAIGroupBehavior : public GSAISteeringBehavior {
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GDCLASS(GSAIGroupBehavior, GSAISteeringBehavior);
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public:
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Ref<GSAIProximity> get_proximity();
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void set_proximity(const Ref<GSAIProximity> &val);
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Ref<FuncRef> get_callback();
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void set_callback(const Ref<FuncRef> &val);
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bool _report_neighbor(const Ref<GSAISteeringAgent> &neighbor);
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GSAIGroupBehavior();
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~GSAIGroupBehavior();
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protected:
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static void _bind_methods();
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// Base type for group-based steering behaviors.
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// @category - Base types
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// Container to find neighbors of the agent and calculate group behavior.
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Ref<GSAIProximity> proximity;
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Ref<FuncRef> _callback;
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// Internal callback for the behavior to define whether or not a member is
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// relevant
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// @tags - virtual
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};
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#endif
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