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22 lines
561 B
C++
22 lines
561 B
C++
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#include "gsai_flee.h"
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// Calculates acceleration to take an agent directly away from a target agent.;
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// @category - Individual behaviors;
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void GSAIFlee::_calculate_steering(const GSAITargetAcceleration &acceleration) {
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acceleration.linear = ((agent.position - target.position).normalized() * agent.linear_acceleration_max);
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acceleration.angular = 0;
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}
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}
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GSAIFlee::GSAIFlee() {
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}
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GSAIFlee::~GSAIFlee() {
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}
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static void GSAIFlee::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_calculate_steering", "acceleration"), &GSAIFlee::_calculate_steering);
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}
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