mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
98 lines
3.1 KiB
C++
98 lines
3.1 KiB
C++
|
|
#include "sdf3d_tf_rotate.h"
|
|
|
|
#include "../../algos/mm_algos.h"
|
|
#include "../../editor/mm_graph_node.h"
|
|
#include "../mm_material.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMSdf3dTfRotate::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void MMSdf3dTfRotate::set_input(const Ref<MMNodeUniversalProperty> &val) {
|
|
input = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMSdf3dTfRotate::get_output() {
|
|
return output;
|
|
}
|
|
|
|
void MMSdf3dTfRotate::set_output(const Ref<MMNodeUniversalProperty> &val) {
|
|
output = val;
|
|
}
|
|
|
|
Vector3 MMSdf3dTfRotate::get_rotation() {
|
|
return rotation;
|
|
}
|
|
|
|
void MMSdf3dTfRotate::set_rotation(const Vector3 &val) {
|
|
rotation = val;
|
|
emit_changed();
|
|
output->do_emit_changed();
|
|
}
|
|
|
|
void MMSdf3dTfRotate::_init_properties() {
|
|
if (!input.is_valid()) {
|
|
input.instance();
|
|
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
|
|
}
|
|
|
|
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
|
|
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2;
|
|
input->set_slot_name(">>> Input ");
|
|
|
|
if (!input->is_connected("changed", this, "on_input_changed")) {
|
|
input->connect("changed", this, "on_input_changed");
|
|
}
|
|
|
|
if (!output.is_valid()) {
|
|
output.instance();
|
|
output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2);
|
|
}
|
|
|
|
output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT);
|
|
output->set_slot_name(">>> Output >>>");
|
|
output->set_get_value_from_owner(true);
|
|
|
|
register_input_property(input);
|
|
register_output_property(output);
|
|
}
|
|
|
|
void MMSdf3dTfRotate::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_label_universal(input);
|
|
mm_graph_node->add_slot_label_universal(output);
|
|
mm_graph_node->add_slot_vector3("get_rotation", "set_rotation", "Rotation", 0.01);
|
|
}
|
|
|
|
Vector2 MMSdf3dTfRotate::_get_property_value_sdf3d(const Vector3 &uv3) {
|
|
//$in(rotate3d($uv, -vec3($ax, $ay, $az)*0.01745329251));
|
|
return input->get_value_sdf3d(MMAlgos::rotate3d(uv3, -rotation * 0.01745329251));
|
|
}
|
|
|
|
void MMSdf3dTfRotate::on_input_changed() {
|
|
emit_changed();
|
|
output->do_emit_changed();
|
|
}
|
|
|
|
MMSdf3dTfRotate::MMSdf3dTfRotate() {
|
|
}
|
|
|
|
MMSdf3dTfRotate::~MMSdf3dTfRotate() {
|
|
}
|
|
|
|
void MMSdf3dTfRotate::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_input"), &MMSdf3dTfRotate::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMSdf3dTfRotate::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dTfRotate::get_output);
|
|
ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dTfRotate::set_output);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_rotation"), &MMSdf3dTfRotate::get_rotation);
|
|
ClassDB::bind_method(D_METHOD("set_rotation", "value"), &MMSdf3dTfRotate::set_rotation);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation"), "set_rotation", "get_rotation");
|
|
|
|
ClassDB::bind_method(D_METHOD("on_input_changed"), &MMSdf3dTfRotate::on_input_changed);
|
|
}
|