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https://github.com/Relintai/pandemonium_engine.git
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68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
#ifndef USER_MANAGER_DB_H
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#define USER_MANAGER_DB_H
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#include "core/os/rw_lock.h"
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#include "core/reference.h"
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#include "core/ustring.h"
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#include "core/vector.h"
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#include "user_manager.h"
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class User;
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class Database;
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class TableBuilder;
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class QueryBuilder;
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class DatabaseConnection;
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class UserManagerDB : public UserManager {
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GDCLASS(UserManagerDB, UserManager);
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public:
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String get_database_table_name();
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void set_database_table_name(const String &val);
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Ref<Database> get_database();
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void set_database(const Ref<Database> &db);
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Ref<DatabaseConnection> get_database_connection();
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Ref<TableBuilder> get_table_builder();
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Ref<QueryBuilder> get_query_builder();
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Ref<User> _get_user(const int id);
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Ref<User> _get_user_name(const String &user);
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void _save_user(Ref<User> user);
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Ref<User> _create_user();
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bool _is_username_taken(const String &user_name);
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bool _is_email_taken(const String &email);
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Vector<Ref<User>> get_all();
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void create_table();
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void drop_table();
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void udpate_table(const int p_current_table_version);
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void create_default_entries(const int p_seed);
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virtual void _create_table();
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virtual void _drop_table();
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virtual void _udpate_table(const int p_current_table_version);
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virtual void _create_default_entries(const int p_seed);
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void migrate(const bool p_clear, const bool p_should_seed, const int p_seed);
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virtual void _migrate(const bool p_clear, const bool p_should_seed, const int p_seed);
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UserManagerDB();
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~UserManagerDB();
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protected:
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void _notification(const int what);
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static void _bind_methods();
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String _database_table_name;
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Ref<Database> _database;
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};
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#endif
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