pandemonium_engine/main
Relintai a1f9614c07 Backported: Fix crash on get index for non-existing string
As _buttons and _axes have both valid string and nullptr.
When iterating over them, if given key exists it will work correctly.
But if given key does not exist, it will end up with
String::operator=(nullptr). As String constructor from nullptr exists, I
use it. - Snowapril - c77b710035
2022-03-20 20:28:50 +01:00
..
tests Clang format all files. 2022-03-18 19:00:13 +01:00
app_icon.png Replaced the logo and icons, app icon and a splash. 2022-03-16 13:43:37 +01:00
default_controller_mappings.h Clang format all files. 2022-03-18 19:00:13 +01:00
gamecontrollerdb.txt Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
godotcontrollerdb.txt Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
input_default.cpp Backported: Fix crash on get index for non-existing string 2022-03-20 20:28:50 +01:00
input_default.h Clang format all files. 2022-03-18 19:00:13 +01:00
main_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
main_timer_sync.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
main_timer_sync.h Clang format all files. 2022-03-18 19:00:13 +01:00
main.cpp Removed the build-solutions argument. 2022-03-16 02:51:11 +01:00
main.h Clang format all files. 2022-03-18 19:00:13 +01:00
performance.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
performance.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
splash.png Replaced the logo and icons, app icon and a splash. 2022-03-16 13:43:37 +01:00