mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-26 21:57:16 +01:00
Relintai
1263101396
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.
Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.
- lawnjelly
910ddd13c4
145 lines
4.6 KiB
C++
145 lines
4.6 KiB
C++
/**************************************************************************/
|
|
/* fixed_array.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef FIXED_ARRAY_H
|
|
#define FIXED_ARRAY_H
|
|
|
|
#include "core/typedefs.h"
|
|
|
|
#include "core/containers/local_vector.h"
|
|
|
|
// High performance fixed size array, single threaded.
|
|
// Especially useful if you need to create an array on the stack, to
|
|
// prevent dynamic allocations (especially in bottleneck code).
|
|
|
|
template <class T, uint32_t CAPACITY = 8, bool force_trivial = false, uint32_t ALIGN = 1>
|
|
class FixedArray {
|
|
static_assert(ALIGN > 0, "ALIGN must be at least 1.");
|
|
const static uint32_t UNIT_SIZE = ((sizeof(T) + ALIGN - 1) / ALIGN * ALIGN);
|
|
const static bool CONSTRUCT = !HAS_TRIVIAL_CONSTRUCTOR(T) && !force_trivial;
|
|
const static bool DESTRUCT = !HAS_TRIVIAL_DESTRUCTOR(T) && !force_trivial;
|
|
|
|
uint32_t _size = 0;
|
|
uint8_t _data[CAPACITY * UNIT_SIZE];
|
|
|
|
const T &get(uint32_t p_index) const {
|
|
return *(const T *)&_data[p_index * UNIT_SIZE];
|
|
}
|
|
|
|
T &get(uint32_t p_index) {
|
|
return *(T *)&_data[p_index * UNIT_SIZE];
|
|
}
|
|
|
|
public:
|
|
uint32_t size() const { return _size; }
|
|
bool is_empty() const { return !_size; }
|
|
bool is_full() const { return _size == CAPACITY; }
|
|
uint32_t capacity() const { return CAPACITY; }
|
|
|
|
T *request(bool p_construct = true) {
|
|
if (size() < CAPACITY) {
|
|
T *ele = &get(_size++);
|
|
if (CONSTRUCT && p_construct) {
|
|
memnew_placement(ele, T);
|
|
}
|
|
return ele;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void push_back(const T &p_val) {
|
|
T *mem = request(false);
|
|
ERR_FAIL_NULL(mem);
|
|
*mem = p_val;
|
|
}
|
|
|
|
void clear() {
|
|
resize(0);
|
|
}
|
|
|
|
void remove_unordered(uint32_t p_index) {
|
|
ERR_FAIL_UNSIGNED_INDEX(p_index, _size);
|
|
|
|
_size--;
|
|
if (_size > p_index) {
|
|
get(p_index) = get(_size);
|
|
}
|
|
|
|
if (DESTRUCT) {
|
|
get(_size).~T();
|
|
}
|
|
}
|
|
|
|
void resize(uint32_t p_size) {
|
|
ERR_FAIL_COND(p_size > CAPACITY);
|
|
|
|
if (DESTRUCT && (p_size < _size)) {
|
|
for (uint32_t i = p_size; i < _size; i++) {
|
|
get(i).~T();
|
|
}
|
|
}
|
|
|
|
if (CONSTRUCT && (p_size > _size)) {
|
|
for (uint32_t i = _size; i < p_size; i++) {
|
|
memnew_placement(&get(i), T);
|
|
}
|
|
}
|
|
|
|
_size = p_size;
|
|
}
|
|
|
|
const T &operator[](uint32_t p_index) const {
|
|
DEV_ASSERT(p_index < size());
|
|
return get(p_index);
|
|
}
|
|
|
|
T &operator[](uint32_t p_index) {
|
|
DEV_ASSERT(p_index < size());
|
|
return get(p_index);
|
|
}
|
|
|
|
operator Vector<T>() const {
|
|
Vector<T> ret;
|
|
if (size()) {
|
|
ret.resize(size());
|
|
T *dest = ret.ptrw();
|
|
if (ALIGN <= 1) {
|
|
memcpy(dest, _data, sizeof(T) * _size);
|
|
} else {
|
|
for (uint32_t n = 0; n < _size; n++) {
|
|
dest[n] = get(n);
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
};
|
|
|
|
#endif // FIXED_ARRAY_H
|