mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
211 lines
6.3 KiB
C++
211 lines
6.3 KiB
C++
|
|
|
|
#include "voxel_material_cache_pcm.h"
|
|
|
|
#include "../../texture_packer/texture_packer.h"
|
|
#include "scene/resources/texture.h"
|
|
#include "voxel_surface.h"
|
|
#include "voxel_surface_merger.h"
|
|
#include "scene/resources/material/spatial_material.h"
|
|
#include "scene/resources/material/shader_material.h"
|
|
|
|
int VoxelMaterialCachePCM::get_texture_flags() const {
|
|
return _packer->get_texture_flags();
|
|
}
|
|
void VoxelMaterialCachePCM::set_texture_flags(const int flags) {
|
|
_packer->set_texture_flags(flags);
|
|
}
|
|
|
|
int VoxelMaterialCachePCM::get_max_atlas_size() const {
|
|
return _packer->get_max_atlas_size();
|
|
}
|
|
void VoxelMaterialCachePCM::set_max_atlas_size(const int size) {
|
|
_packer->set_max_atlas_size(size);
|
|
}
|
|
|
|
bool VoxelMaterialCachePCM::get_keep_original_atlases() const {
|
|
return _packer->get_keep_original_atlases();
|
|
}
|
|
void VoxelMaterialCachePCM::set_keep_original_atlases(const bool value) {
|
|
_packer->set_keep_original_atlases(value);
|
|
}
|
|
|
|
Color VoxelMaterialCachePCM::get_background_color() const {
|
|
return _packer->get_background_color();
|
|
}
|
|
void VoxelMaterialCachePCM::set_background_color(const Color &color) {
|
|
_packer->set_background_color(color);
|
|
}
|
|
|
|
int VoxelMaterialCachePCM::get_margin() const {
|
|
return _packer->get_margin();
|
|
}
|
|
void VoxelMaterialCachePCM::set_margin(const int margin) {
|
|
_packer->set_margin(margin);
|
|
}
|
|
|
|
Ref<AtlasTexture> VoxelMaterialCachePCM::additional_texture_get_atlas_tex(const Ref<Texture> &texture) {
|
|
if (!_packer->contains_texture(texture)) {
|
|
return Ref<AtlasTexture>();
|
|
}
|
|
|
|
return _packer->get_texture(texture);
|
|
}
|
|
Rect2 VoxelMaterialCachePCM::additional_texture_get_uv_rect(const Ref<Texture> &texture) {
|
|
if (!texture.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Ref<AtlasTexture> at = _packer->get_texture(texture);
|
|
|
|
if (!at.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Rect2 region = at->get_region();
|
|
|
|
Ref<Texture> tex = at->get_atlas();
|
|
|
|
if (!tex.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
Ref<Image> image = tex->get_data();
|
|
|
|
if (!image.is_valid()) {
|
|
return Rect2(0, 0, 1, 1);
|
|
}
|
|
|
|
float w = image->get_width();
|
|
float h = image->get_height();
|
|
|
|
region.position = Size2(region.position.x / w, region.position.y / h);
|
|
region.size = Size2(region.size.x / w, region.size.y / h);
|
|
|
|
return region;
|
|
}
|
|
|
|
void VoxelMaterialCachePCM::refresh_rects() {
|
|
bool texture_added = false;
|
|
for (int i = 0; i < _surfaces.size(); i++) {
|
|
Ref<VoxelSurfaceMerger> surface = Ref<VoxelSurfaceMerger>(_surfaces[i]);
|
|
|
|
if (surface.is_valid()) {
|
|
for (int j = 0; j < VoxelSurface::VOXEL_SIDES_COUNT; ++j) {
|
|
Ref<Texture> tex = surface->get_texture(static_cast<VoxelSurface::VoxelSurfaceSides>(j));
|
|
|
|
if (!tex.is_valid())
|
|
continue;
|
|
|
|
if (!_packer->contains_texture(tex)) {
|
|
texture_added = true;
|
|
surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->add_texture(tex));
|
|
} else {
|
|
surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->get_texture(tex));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < _additional_textures.size(); i++) {
|
|
Ref<Texture> tex = _additional_textures.get(i);
|
|
|
|
ERR_CONTINUE(!tex.is_valid());
|
|
|
|
if (!_packer->contains_texture(tex)) {
|
|
_packer->add_texture(tex);
|
|
texture_added = true;
|
|
}
|
|
}
|
|
|
|
if (texture_added) {
|
|
_packer->merge();
|
|
|
|
ERR_FAIL_COND(_packer->get_texture_count() == 0);
|
|
|
|
Ref<Texture> tex = _packer->get_generated_texture(0);
|
|
|
|
setup_material_albedo(tex);
|
|
}
|
|
|
|
for (int i = 0; i < _surfaces.size(); i++) {
|
|
Ref<VoxelSurfaceMerger> surface = _surfaces[i];
|
|
|
|
if (surface.is_valid()) {
|
|
surface->refresh_rects();
|
|
}
|
|
}
|
|
|
|
_initialized = true;
|
|
}
|
|
|
|
void VoxelMaterialCachePCM::_setup_material_albedo(Ref<Texture> texture) {
|
|
int count = material_get_num();
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
Ref<Material> m = material_get(i);
|
|
|
|
Ref<SpatialMaterial> spmat = m;
|
|
|
|
if (spmat.is_valid()) {
|
|
spmat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
|
|
return;
|
|
}
|
|
|
|
Ref<ShaderMaterial> shmat = m;
|
|
|
|
if (shmat.is_valid()) {
|
|
shmat->set_shader_param("texture_albedo", texture);
|
|
}
|
|
}
|
|
}
|
|
|
|
VoxelMaterialCachePCM::VoxelMaterialCachePCM() {
|
|
_packer.instance();
|
|
|
|
_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);
|
|
|
|
_packer->set_max_atlas_size(1024);
|
|
_packer->set_keep_original_atlases(false);
|
|
_packer->set_margin(0);
|
|
}
|
|
|
|
VoxelMaterialCachePCM::~VoxelMaterialCachePCM() {
|
|
for (int i = 0; i < _surfaces.size(); ++i) {
|
|
Ref<VoxelSurface> surface = _surfaces[i];
|
|
|
|
if (surface.is_valid()) {
|
|
surface->set_library(Ref<VoxelLibrary>());
|
|
}
|
|
}
|
|
|
|
_surfaces.clear();
|
|
|
|
_packer->clear();
|
|
_packer.unref();
|
|
}
|
|
|
|
void VoxelMaterialCachePCM::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_texture_flags"), &VoxelMaterialCachePCM::get_texture_flags);
|
|
ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &VoxelMaterialCachePCM::set_texture_flags);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &VoxelMaterialCachePCM::get_max_atlas_size);
|
|
ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &VoxelMaterialCachePCM::set_max_atlas_size);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &VoxelMaterialCachePCM::get_keep_original_atlases);
|
|
ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &VoxelMaterialCachePCM::set_keep_original_atlases);
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_background_color"), &VoxelMaterialCachePCM::get_background_color);
|
|
ClassDB::bind_method(D_METHOD("set_background_color", "color"), &VoxelMaterialCachePCM::set_background_color);
|
|
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_margin"), &VoxelMaterialCachePCM::get_margin);
|
|
ClassDB::bind_method(D_METHOD("set_margin", "size"), &VoxelMaterialCachePCM::set_margin);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");
|
|
|
|
ClassDB::bind_method(D_METHOD("_setup_material_albedo", "texture"), &VoxelMaterialCachePCM::_setup_material_albedo);
|
|
}
|