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40 lines
698 B
C++
40 lines
698 B
C++
#ifndef PROP_2D_TEXTURE_JOB
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#define PROP_2D_TEXTURE_JOB
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#include "scene/resources/texture.h"
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#include "core/os/thread_pool_job.h"
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#include "core/object/reference.h"
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#include "modules/modules_enabled.gen.h"
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#ifdef MODULE_TEXTURE_PACKER_ENABLED
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class TexturePacker;
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#endif
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class Prop2DTextureJob : public ThreadPoolJob {
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GDCLASS(Prop2DTextureJob, ThreadPoolJob);
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public:
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#ifdef MODULE_TEXTURE_PACKER_ENABLED
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Ref<TexturePacker> get_merger();
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void set_merger(const Ref<TexturePacker> &merger);
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#endif
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void _execute();
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Prop2DTextureJob();
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~Prop2DTextureJob();
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protected:
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static void _bind_methods();
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#ifdef MODULE_TEXTURE_PACKER_ENABLED
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Ref<TexturePacker> _merger;
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#endif
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};
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#endif
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