pandemonium_engine/modules/entity_spell_system/data/items/item_instance.h

87 lines
1.9 KiB
C++

#ifndef ITEM_INSTANCE_H
#define ITEM_INSTANCE_H
#include "core/object/resource.h"
#include "core/containers/vector.h"
#include "../../item_enums.h"
class ItemTemplate;
class ItemInstance : public Resource {
GDCLASS(ItemInstance, Resource);
public:
Ref<ItemTemplate> get_item_template();
void set_item_template(const Ref<ItemTemplate> &value);
//Modifiers
int stat_modifier_get_stat_id(const int index) const;
void stat_modifier_set_stat_id(const int index, const int value);
float stat_modifier_get_base_mod(const int index) const;
void stat_modifier_set_base_mod(const int index, const float value);
float stat_modifier_get_bonus_mod(const int index) const;
void stat_modifier_set_bonus_mod(const int index, const float value);
float stat_modifier_get_percent_mod(const int index) const;
void stat_modifier_set_percent_mod(const int index, const float value);
void add_item_stat_modifier(const int stat_id, const int base_mod, const int bonus_mod, const int percent_mod);
void remove_item_stat_modifier(const int index);
void clear_item_stat_modifiers();
int stat_modifier_get_count() const;
Vector<Variant> stat_modifiers_get();
void stat_modifiers_set(const Vector<Variant> &mods);
int get_stack_size() const;
void set_stack_size(const int value);
int get_charges() const;
void set_charges(const int value);
String get_description();
Dictionary to_dict();
void from_dict(const Dictionary &dict);
virtual Dictionary _to_dict();
virtual void _from_dict(const Dictionary &dict);
ItemInstance();
~ItemInstance();
protected:
static void _bind_methods();
protected:
struct ItemStatModifier {
int stat_id;
float base_mod;
float bonus_mod;
float percent_mod;
ItemStatModifier() {
stat_id = 0;
base_mod = 0;
bonus_mod = 0;
percent_mod = 0;
}
};
private:
Ref<ItemTemplate> _item_template;
StringName _item_template_path;
int _stack_size;
int _charges;
Vector<ItemStatModifier> _modifiers;
};
#endif