mirror of
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116 lines
7.3 KiB
C++
116 lines
7.3 KiB
C++
/*************************************************************************/
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/* fastnoise_noise_params.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "fastnoise_noise_params.h"
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void FastnoiseNoiseParams::setup_noise(Ref<FastNoise> noise) {
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noise->set_seed(_seed);
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noise->set_noise_type(_noise_type);
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noise->set_interpolation(_interp);
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noise->set_frequency(_freq);
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noise->set_fractal_octaves(_octave_count);
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noise->set_fractal_lacunarity(_lacunarity);
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noise->set_fractal_gain(_gain);
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noise->set_fractal_type(_type);
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noise->set_cellular_distance_function(_func);
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noise->set_cellular_return_type(_ret);
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noise->set_gradient_perturbation_amplitude(_amp);
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}
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FastnoiseNoiseParams::FastnoiseNoiseParams() {
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_seed = 1337;
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_noise_type = FastNoise::TYPE_SIMPLEX;
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_interp = FastNoise::INTERP_QUINTIC;
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_freq = 0.01;
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_octave_count = 3;
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_lacunarity = 2;
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_gain = 0.5;
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_type = FastNoise::FRACTAL_FBM;
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_func = FastNoise::DISTANCE_EUCLIDEAN;
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_ret = FastNoise::RETURN_CELL_VALUE;
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_jitter = 0.45;
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_amp = 1;
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}
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FastnoiseNoiseParams::~FastnoiseNoiseParams() {
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}
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void FastnoiseNoiseParams::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_seed", "seed"), &FastnoiseNoiseParams::set_seed);
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ClassDB::bind_method(D_METHOD("get_seed"), &FastnoiseNoiseParams::get_seed);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
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ClassDB::bind_method(D_METHOD("set_noise_type", "type"), &FastnoiseNoiseParams::set_noise_type);
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ClassDB::bind_method(D_METHOD("get_noise_type"), &FastnoiseNoiseParams::get_noise_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "noise_type", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_TYPE), "set_noise_type", "get_noise_type");
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ClassDB::bind_method(D_METHOD("set_interpolation", "interp"), &FastnoiseNoiseParams::set_interpolation);
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ClassDB::bind_method(D_METHOD("get_interpolation"), &FastnoiseNoiseParams::get_interpolation);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "interpolation", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_INTERPOLATION), "set_interpolation", "get_interpolation");
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ClassDB::bind_method(D_METHOD("set_frequency", "freq"), &FastnoiseNoiseParams::set_frequency);
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ClassDB::bind_method(D_METHOD("get_frequency"), &FastnoiseNoiseParams::get_frequency);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "frequency"), "set_frequency", "get_frequency");
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ClassDB::bind_method(D_METHOD("set_fractal_gain", "gain"), &FastnoiseNoiseParams::set_fractal_gain);
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ClassDB::bind_method(D_METHOD("get_fractal_gain"), &FastnoiseNoiseParams::get_fractal_gain);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "fractal_gain"), "set_fractal_gain", "get_fractal_gain");
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ClassDB::bind_method(D_METHOD("set_fractal_type", "type"), &FastnoiseNoiseParams::set_fractal_type);
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ClassDB::bind_method(D_METHOD("get_fractal_type"), &FastnoiseNoiseParams::get_fractal_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_type", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_FRACTAL_TYPE), "set_fractal_type", "get_fractal_type");
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ClassDB::bind_method(D_METHOD("set_fractal_octaves", "octave_count"), &FastnoiseNoiseParams::set_fractal_octaves);
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ClassDB::bind_method(D_METHOD("get_fractal_octaves"), &FastnoiseNoiseParams::get_fractal_octaves);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_octaves"), "set_fractal_octaves", "get_fractal_octaves");
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ClassDB::bind_method(D_METHOD("set_fractal_lacunarity", "lacunarity"), &FastnoiseNoiseParams::set_fractal_lacunarity);
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ClassDB::bind_method(D_METHOD("get_fractal_lacunarity"), &FastnoiseNoiseParams::get_fractal_lacunarity);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "fractal_lacunarity"), "set_fractal_lacunarity", "get_fractal_lacunarity");
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ClassDB::bind_method(D_METHOD("set_cellular_distance_function", "func"), &FastnoiseNoiseParams::set_cellular_distance_function);
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ClassDB::bind_method(D_METHOD("get_cellular_distance_function"), &FastnoiseNoiseParams::get_cellular_distance_function);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_distance_function", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_CELLULAR_DISTANCE_FUNCTION), "set_cellular_distance_function", "get_cellular_distance_function");
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ClassDB::bind_method(D_METHOD("set_cellular_return_type", "ret"), &FastnoiseNoiseParams::set_cellular_return_type);
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ClassDB::bind_method(D_METHOD("get_cellular_return_type"), &FastnoiseNoiseParams::get_cellular_return_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_return_type", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_CELLULAR_RETURN_TYPE), "set_cellular_return_type", "get_cellular_return_type");
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ClassDB::bind_method(D_METHOD("set_cellular_jitter", "jitter"), &FastnoiseNoiseParams::set_cellular_jitter);
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ClassDB::bind_method(D_METHOD("get_cellular_jitter"), &FastnoiseNoiseParams::get_cellular_jitter);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "cellular_jitter"), "set_cellular_jitter", "get_cellular_jitter");
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ClassDB::bind_method(D_METHOD("set_gradient_perturbation_amplitude", "amp"), &FastnoiseNoiseParams::set_gradient_perturbation_amplitude);
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ClassDB::bind_method(D_METHOD("get_gradient_perturbation_amplitude"), &FastnoiseNoiseParams::get_gradient_perturbation_amplitude);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "gradient_perturbation_amplitude"), "set_gradient_perturbation_amplitude", "get_gradient_perturbation_amplitude");
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ClassDB::bind_method(D_METHOD("setup_noise", "noise"), &FastnoiseNoiseParams::setup_noise);
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}
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