mirror of
https://github.com/Relintai/pandemonium_engine.git
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94 lines
4.1 KiB
XML
94 lines
4.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VideoPlayer" inherits="Control" version="4.2">
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<brief_description>
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Control for playing video streams.
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</brief_description>
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<description>
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Control node for playing video streams using [VideoStream] resources.
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Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([code].webm[/code], [VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([code].ogv[/code], [VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
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[b]Note:[/b] Due to a bug, VideoPlayer does not support localization remapping yet.
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[b]Warning:[/b] On HTML5, video playback [i]will[/i] perform poorly due to missing architecture-specific assembly optimizations, especially for VP8/VP9.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_stream_name" qualifiers="const">
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<return type="String" />
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<description>
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Returns the video stream's name, or [code]"<No Stream>"[/code] if no video stream is assigned.
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</description>
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</method>
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<method name="get_video_texture" qualifiers="const">
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<return type="Texture" />
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<description>
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Returns the current frame as a [Texture].
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</description>
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</method>
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<method name="is_playing" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the video is playing.
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[b]Note:[/b] The video is still considered playing if paused during playback.
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</description>
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</method>
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<method name="play">
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<return type="void" />
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<description>
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Starts the video playback from the beginning. If the video is paused, this will not unpause the video.
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</description>
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</method>
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<method name="stop">
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<return type="void" />
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<description>
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Stops the video playback and sets the stream position to 0.
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[b]Note:[/b] Although the stream position will be set to 0, the first frame of the video stream won't become the current frame.
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</description>
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</method>
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</methods>
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<members>
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<member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track" default="0">
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The embedded audio track to play.
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</member>
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<member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay" default="false">
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If [code]true[/code], playback starts when the scene loads.
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</member>
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<member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec" default="500">
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Amount of time in milliseconds to store in buffer while playing.
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</member>
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<member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="@"Master"">
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Audio bus to use for sound playback.
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</member>
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<member name="expand" type="bool" setter="set_expand" getter="has_expand" default="true">
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If [code]true[/code], the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions.
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</member>
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<member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
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If [code]true[/code], the video restarts when it reaches its end.
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</member>
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<member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false">
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If [code]true[/code], the video is paused.
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</member>
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<member name="stream" type="VideoStream" setter="set_stream" getter="get_stream">
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The assigned video stream. See description for supported formats.
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</member>
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<member name="stream_position" type="float" setter="set_stream_position" getter="get_stream_position">
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The current position of the stream, in seconds.
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[b]Note:[/b] Changing this value won't have any effect as seeking is not implemented yet, except in video formats implemented by a GDNative add-on.
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</member>
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<member name="volume" type="float" setter="set_volume" getter="get_volume">
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Audio volume as a linear value.
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</member>
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<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0">
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Audio volume in dB.
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</member>
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</members>
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<signals>
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<signal name="finished">
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<description>
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Emitted when playback is finished.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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