mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
#ifndef TERRAIN_MATERIAL_CACHE_PCM_H
|
|
#define TERRAIN_MATERIAL_CACHE_PCM_H
|
|
/*
|
|
Copyright (c) 2019-2023 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "terrain_material_cache.h"
|
|
|
|
#include "core/math/color.h"
|
|
#include "core/object/resource.h"
|
|
#include "core/containers/vector.h"
|
|
|
|
#include "core/math/rect2.h"
|
|
#include "scene/resources/material.h"
|
|
|
|
#include "../defines.h"
|
|
|
|
class TerrainSurface;
|
|
class TexturePacker;
|
|
class PropData;
|
|
|
|
class TerrainMaterialCachePCM : public TerrainMaterialCache {
|
|
GDCLASS(TerrainMaterialCachePCM, TerrainMaterialCache);
|
|
|
|
public:
|
|
int get_texture_flags() const;
|
|
void set_texture_flags(const int flags);
|
|
|
|
int get_max_atlas_size() const;
|
|
void set_max_atlas_size(const int size);
|
|
|
|
bool get_keep_original_atlases() const;
|
|
void set_keep_original_atlases(const bool value);
|
|
|
|
Color get_background_color() const;
|
|
void set_background_color(const Color &color);
|
|
|
|
int get_margin() const;
|
|
void set_margin(const int margin);
|
|
|
|
Ref<AtlasTexture> additional_texture_get_atlas_tex(const Ref<Texture> &texture);
|
|
Rect2 additional_texture_get_uv_rect(const Ref<Texture> &texture);
|
|
|
|
void refresh_rects();
|
|
|
|
void _setup_material_albedo(Ref<Texture> texture);
|
|
|
|
TerrainMaterialCachePCM();
|
|
~TerrainMaterialCachePCM();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Ref<TexturePacker> _packer;
|
|
};
|
|
|
|
#endif
|