pandemonium_engine/modules/entity_spell_system/profiles/input/input_profile.cpp

129 lines
4.5 KiB
C++

/*************************************************************************/
/* input_profile.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "input_profile.h"
#include "core/config/project_settings.h"
#include "core/string/ustring.h"
#include "../class_profile.h"
Ref<ClassProfile> InputProfile::get_owner() {
return Ref<ClassProfile>(_owner);
}
void InputProfile::set_owner(ClassProfile *owner) {
_owner = owner;
}
Array InputProfile::get_data() {
return _data;
}
void InputProfile::set_data(const Array &data) {
_data = data;
}
void InputProfile::load_to_projectsettings() {
ERR_FAIL_COND(!ProjectSettings::get_singleton());
for (int i = 0; i < _data.size(); ++i) {
Array arr = _data[i];
ProjectSettings::get_singleton()->set(arr[0], arr[1]);
}
}
void InputProfile::save_from_projectsettings() {
_data.clear();
List<PropertyInfo> pinfo;
ProjectSettings::get_singleton()->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
if (!pi.name.begins_with("input/"))
continue;
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
Array arr;
arr.push_back(name);
arr.push_back(action);
_data.push_back(arr);
}
}
void InputProfile::load_defaults() {
_data.clear();
}
void InputProfile::emit_change() {
emit_signal("changed");
if (_owner != NULL)
_owner->emit_change();
}
Dictionary InputProfile::to_dict() const {
Dictionary dict;
dict["data"] = _data;
return dict;
}
void InputProfile::from_dict(const Dictionary &dict) {
_data = dict.get("data", Array());
emit_change();
}
InputProfile::InputProfile() {
_owner = nullptr;
}
void InputProfile::_bind_methods() {
ADD_SIGNAL(MethodInfo("changed"));
ClassDB::bind_method(D_METHOD("get_owner"), &InputProfile::get_owner);
ClassDB::bind_method(D_METHOD("load_defaults"), &InputProfile::load_defaults);
ClassDB::bind_method(D_METHOD("get_data"), &InputProfile::get_data);
ClassDB::bind_method(D_METHOD("set_data", "data"), &InputProfile::set_data);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "data"), "set_data", "get_data");
ClassDB::bind_method(D_METHOD("load_to_projectsettings"), &InputProfile::load_to_projectsettings);
ClassDB::bind_method(D_METHOD("save_from_projectsettings"), &InputProfile::save_from_projectsettings);
}