mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 07:37:16 +01:00
240 lines
8.0 KiB
C++
240 lines
8.0 KiB
C++
/*************************************************************************/
|
|
/* class_profile.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "class_profile.h"
|
|
|
|
StringName ClassProfile::get_class_path() const {
|
|
return _class_path;
|
|
}
|
|
|
|
void ClassProfile::set_class_path(const StringName &value) {
|
|
_class_path = value;
|
|
}
|
|
|
|
String ClassProfile::get_character_class_name() const {
|
|
return _character_class_name;
|
|
}
|
|
|
|
void ClassProfile::set_character_class_name(const String &value) {
|
|
_character_class_name = value;
|
|
}
|
|
|
|
int ClassProfile::get_level() const {
|
|
return _level;
|
|
}
|
|
|
|
void ClassProfile::set_level(const int value) {
|
|
_level = value;
|
|
|
|
emit_change();
|
|
}
|
|
|
|
int ClassProfile::get_xp() const {
|
|
return _xp;
|
|
}
|
|
|
|
void ClassProfile::set_xp(int value) {
|
|
_xp = value;
|
|
|
|
emit_change();
|
|
}
|
|
|
|
bool ClassProfile::get_actionbar_locked() const {
|
|
return _actionbar_locked;
|
|
}
|
|
void ClassProfile::set_actionbar_locked(const bool value) {
|
|
_actionbar_locked = value;
|
|
|
|
emit_change();
|
|
}
|
|
|
|
Ref<InputProfile> ClassProfile::get_input_profile() {
|
|
return _input_profile;
|
|
}
|
|
Ref<ActionBarProfile> ClassProfile::get_default_action_bar_profile() {
|
|
return _action_bar_profile;
|
|
}
|
|
|
|
void ClassProfile::emit_change() {
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool ClassProfile::has_custom_data(const String &p_name) const {
|
|
return _custom_data.has(p_name);
|
|
}
|
|
|
|
void ClassProfile::set_custom_data(const String &p_name, const Variant &p_value) {
|
|
if (p_value.get_type() == Variant::NIL) {
|
|
_custom_data.erase(p_name);
|
|
|
|
emit_change();
|
|
|
|
return;
|
|
};
|
|
|
|
_custom_data[p_name] = p_value;
|
|
|
|
emit_change();
|
|
}
|
|
|
|
Variant ClassProfile::get_custom_data(const String &p_name) const {
|
|
ERR_FAIL_COND_V(!_custom_data.has(p_name), Variant());
|
|
|
|
return _custom_data[p_name];
|
|
}
|
|
|
|
void ClassProfile::remove_custom_data(const String &p_name) {
|
|
_custom_data.erase(p_name);
|
|
|
|
emit_change();
|
|
}
|
|
|
|
Dictionary ClassProfile::to_dict() const {
|
|
Dictionary dict;
|
|
|
|
dict["character_class_name"] = _character_class_name;
|
|
dict["class_path"] = _class_path;
|
|
dict["level"] = _level;
|
|
dict["xp"] = _xp;
|
|
dict["actionbar_locked"] = _actionbar_locked;
|
|
|
|
dict["actionbar_profile"] = _action_bar_profile->to_dict();
|
|
dict["input_profile"] = _input_profile->to_dict();
|
|
|
|
dict["custom_data"] = _custom_data;
|
|
|
|
return dict;
|
|
}
|
|
void ClassProfile::from_dict(const Dictionary &dict) {
|
|
ERR_FAIL_COND(dict.empty());
|
|
|
|
_character_class_name = dict.get("character_class_name", "");
|
|
_class_path = dict.get("class_path", "");
|
|
_level = dict.get("level", 1);
|
|
_xp = dict.get("xp", 0);
|
|
_actionbar_locked = dict.get("actionbar_locked", false);
|
|
|
|
_action_bar_profile->from_dict(dict.get("actionbar_profile", Dictionary()));
|
|
_input_profile->from_dict(dict.get("input_profile", Dictionary()));
|
|
|
|
_custom_data = dict.get("custom_data", Dictionary());
|
|
|
|
emit_change();
|
|
}
|
|
|
|
ClassProfile::ClassProfile() {
|
|
_action_bar_profile.instance();
|
|
_action_bar_profile->set_owner(this);
|
|
|
|
_input_profile.instance();
|
|
_input_profile->set_owner(this);
|
|
|
|
_level = 1;
|
|
_xp = 0;
|
|
_actionbar_locked = false;
|
|
}
|
|
|
|
ClassProfile::ClassProfile(const StringName &class_path) {
|
|
_action_bar_profile.instance();
|
|
_action_bar_profile->set_owner(this);
|
|
|
|
_input_profile.instance();
|
|
_input_profile->set_owner(this);
|
|
|
|
_class_path = class_path;
|
|
_level = 1;
|
|
_xp = 0;
|
|
_actionbar_locked = false;
|
|
}
|
|
|
|
ClassProfile::ClassProfile(const String &class_name, const StringName &class_path, const int level, const int xp, const bool locked) {
|
|
_action_bar_profile.instance();
|
|
_action_bar_profile->set_owner(this);
|
|
|
|
_input_profile.instance();
|
|
_input_profile->set_owner(this);
|
|
|
|
_character_class_name = class_name;
|
|
_class_path = class_path;
|
|
_level = level;
|
|
_xp = xp;
|
|
_actionbar_locked = true;
|
|
}
|
|
|
|
ClassProfile::~ClassProfile() {
|
|
_input_profile.unref();
|
|
_action_bar_profile.unref();
|
|
|
|
_custom_data.clear();
|
|
}
|
|
|
|
void ClassProfile::load_defaults() {
|
|
_action_bar_profile->load_defaults();
|
|
_input_profile->load_defaults();
|
|
|
|
emit_change();
|
|
}
|
|
|
|
void ClassProfile::_bind_methods() {
|
|
ADD_SIGNAL(MethodInfo("changed"));
|
|
|
|
ClassDB::bind_method(D_METHOD("get_class_path"), &ClassProfile::get_class_path);
|
|
ClassDB::bind_method(D_METHOD("set_class_path", "value"), &ClassProfile::set_class_path);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "class_path"), "set_class_path", "get_class_path");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_character_class_name"), &ClassProfile::get_character_class_name);
|
|
ClassDB::bind_method(D_METHOD("set_character_class_name", "value"), &ClassProfile::set_character_class_name);
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "character_class_name"), "set_character_class_name", "get_character_class_name");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_level"), &ClassProfile::get_level);
|
|
ClassDB::bind_method(D_METHOD("set_level", "value"), &ClassProfile::set_level);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "level"), "set_level", "get_level");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_xp"), &ClassProfile::get_xp);
|
|
ClassDB::bind_method(D_METHOD("set_xp", "value"), &ClassProfile::set_xp);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "xp"), "set_xp", "get_xp");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_actionbar_locked"), &ClassProfile::get_actionbar_locked);
|
|
ClassDB::bind_method(D_METHOD("set_actionbar_locked", "value"), &ClassProfile::set_actionbar_locked);
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "actionbar_locked"), "set_actionbar_locked", "get_actionbar_locked");
|
|
|
|
ClassDB::bind_method(D_METHOD("has_custom_data", "name"), &ClassProfile::has_custom_data);
|
|
ClassDB::bind_method(D_METHOD("set_custom_data", "name", "value"), &ClassProfile::set_custom_data);
|
|
ClassDB::bind_method(D_METHOD("remove_custom_data", "name"), &ClassProfile::remove_custom_data);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data", "name"), &ClassProfile::get_custom_data);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input_profile"), &ClassProfile::get_input_profile);
|
|
ClassDB::bind_method(D_METHOD("get_default_action_bar_profile"), &ClassProfile::get_default_action_bar_profile);
|
|
|
|
ClassDB::bind_method(D_METHOD("from_dict", "dict"), &ClassProfile::from_dict);
|
|
ClassDB::bind_method(D_METHOD("to_dict"), &ClassProfile::to_dict);
|
|
}
|