mirror of
https://github.com/Relintai/pandemonium_engine.git
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214 lines
5.2 KiB
XML
214 lines
5.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Vector4" version="4.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="Vector4">
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<return type="Vector4" />
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<argument index="0" name="from" type="Vector4i" />
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<description>
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</description>
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</method>
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<method name="Vector4">
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<return type="Vector4" />
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<argument index="0" name="x" type="float" />
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<argument index="1" name="y" type="float" />
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<argument index="2" name="z" type="float" />
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<argument index="3" name="w" type="float" />
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<description>
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</description>
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</method>
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<method name="abs">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="ceil">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="clamp">
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<return type="Vector4" />
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<argument index="0" name="min" type="Vector4" />
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<argument index="1" name="max" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="cubic_interpolate">
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<return type="Vector4" />
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<argument index="0" name="b" type="Vector4" />
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<argument index="1" name="pre_a" type="Vector4" />
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<argument index="2" name="post_b" type="Vector4" />
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<argument index="3" name="weight" type="float" />
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<description>
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</description>
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</method>
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<method name="direction_to">
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<return type="Vector4" />
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<argument index="0" name="b" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="distance_squared_to">
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<return type="float" />
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<argument index="0" name="b" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="distance_to">
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<return type="float" />
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<argument index="0" name="b" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="dot">
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<return type="float" />
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<argument index="0" name="b" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="floor">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="get_axis">
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<return type="int" />
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<argument index="0" name="axis" type="int" />
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<description>
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</description>
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</method>
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<method name="inverse">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="is_equal_approx">
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<return type="bool" />
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<argument index="0" name="v" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="is_normalized">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="length">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="length_squared">
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<return type="float" />
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<description>
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</description>
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</method>
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<method name="limit_length">
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<return type="Vector4" />
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<argument index="0" name="len" type="float" default="1.0" />
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<description>
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</description>
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</method>
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<method name="linear_interpolate">
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<return type="Vector4" />
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<argument index="0" name="to" type="Vector4" />
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<argument index="1" name="weight" type="float" />
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<description>
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</description>
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</method>
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<method name="max_axis">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="min_axis">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="normalize">
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<description>
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</description>
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</method>
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<method name="normalized">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="posmod">
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<return type="Vector4" />
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<argument index="0" name="mod" type="float" />
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<description>
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</description>
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</method>
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<method name="posmodv">
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<return type="Vector4" />
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<argument index="0" name="modv" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="round">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="set_all">
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<argument index="0" name="value" type="float" />
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<description>
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</description>
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</method>
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<method name="set_axis">
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<argument index="0" name="axis" type="int" />
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<argument index="1" name="value" type="float" />
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<description>
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</description>
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</method>
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<method name="sign">
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<return type="Vector4" />
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<description>
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</description>
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</method>
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<method name="snap">
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<argument index="0" name="val" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="snapped">
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<return type="Vector4" />
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<argument index="0" name="by" type="Vector4" />
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<description>
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</description>
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</method>
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<method name="zero">
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="w" type="float" setter="" getter="" default="0.0">
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</member>
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<member name="x" type="float" setter="" getter="" default="0.0">
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</member>
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<member name="y" type="float" setter="" getter="" default="0.0">
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</member>
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<member name="z" type="float" setter="" getter="" default="0.0">
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</member>
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</members>
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<constants>
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<constant name="AXIS_X" value="0">
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</constant>
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<constant name="AXIS_Y" value="1">
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</constant>
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<constant name="AXIS_Z" value="2">
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</constant>
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<constant name="AXIS_W" value="3">
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</constant>
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</constants>
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</class>
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