mirror of
https://github.com/Relintai/pandemonium_engine.git
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145 lines
5.0 KiB
C++
145 lines
5.0 KiB
C++
/*************************************************************************/
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/* texture_loader_dds.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "texture_loader_dds.h"
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#include "core/os/file_access.h"
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#define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0])))
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// Reference: https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dds-header
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enum {
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DDS_MAGIC = 0x20534444,
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DDSD_PITCH = 0x00000008,
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DDSD_LINEARSIZE = 0x00080000,
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DDSD_MIPMAPCOUNT = 0x00020000,
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DDPF_FOURCC = 0x00000004,
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DDPF_ALPHAPIXELS = 0x00000001,
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DDPF_INDEXED = 0x00000020,
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DDPF_RGB = 0x00000040,
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};
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enum DDSFormat {
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DDS_DXT1,
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DDS_DXT3,
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DDS_DXT5,
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DDS_ATI1,
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DDS_ATI2,
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DDS_A2XY,
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DDS_BGRA8,
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DDS_BGR8,
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DDS_RGBA8, //flipped in dds
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DDS_RGB8, //flipped in dds
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DDS_BGR5A1,
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DDS_BGR565,
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DDS_BGR10A2,
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DDS_INDEXED,
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DDS_LUMINANCE,
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DDS_LUMINANCE_ALPHA,
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DDS_MAX
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};
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struct DDSFormatInfo {
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const char *name;
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bool compressed;
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bool palette;
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uint32_t divisor;
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uint32_t block_size;
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Image::Format format;
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};
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static const DDSFormatInfo dds_format_info[DDS_MAX] = {
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{ "DXT1/BC1", true, false, 4, 8, Image::FORMAT_DXT1 },
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{ "DXT3/BC2", true, false, 4, 16, Image::FORMAT_DXT3 },
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{ "DXT5/BC3", true, false, 4, 16, Image::FORMAT_DXT5 },
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{ "ATI1/BC4", true, false, 4, 8, Image::FORMAT_RGTC_R },
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{ "ATI2/3DC/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG },
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{ "A2XY/DXN/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG },
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{ "BGRA8", false, false, 1, 4, Image::FORMAT_RGBA8 },
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{ "BGR8", false, false, 1, 3, Image::FORMAT_RGB8 },
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{ "RGBA8", false, false, 1, 4, Image::FORMAT_RGBA8 },
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{ "RGB8", false, false, 1, 3, Image::FORMAT_RGB8 },
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{ "BGR5A1", false, false, 1, 2, Image::FORMAT_RGBA8 },
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{ "BGR565", false, false, 1, 2, Image::FORMAT_RGB8 },
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{ "BGR10A2", false, false, 1, 4, Image::FORMAT_RGBA8 },
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{ "GRAYSCALE", false, false, 1, 1, Image::FORMAT_L8 },
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{ "GRAYSCALE_ALPHA", false, false, 1, 2, Image::FORMAT_LA8 }
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};
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RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error) {
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if (r_error) {
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*r_error = ERR_CANT_OPEN;
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}
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Error err;
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FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
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if (!f) {
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return RES();
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}
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FileAccessRef fref(f);
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if (r_error) {
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*r_error = ERR_FILE_CORRUPT;
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}
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ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open DDS texture file '" + p_path + "'.");
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Ref<Image> img = memnew(Image);
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Error i_error = img->load(p_path);
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if (r_error) {
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*r_error = i_error;
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}
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Ref<ImageTexture> texture = memnew(ImageTexture);
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texture->create_from_image(img);
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if (r_error) {
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*r_error = OK;
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}
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return texture;
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}
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void ResourceFormatDDS::get_recognized_extensions(List<String> *p_extensions) const {
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p_extensions->push_back("dds");
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}
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bool ResourceFormatDDS::handles_type(const String &p_type) const {
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return ClassDB::is_parent_class(p_type, "Texture");
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}
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String ResourceFormatDDS::get_resource_type(const String &p_path) const {
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if (p_path.get_extension().to_lower() == "dds") {
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return "ImageTexture";
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}
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return "";
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}
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