mirror of
https://github.com/Relintai/pandemonium_engine.git
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87 lines
2.9 KiB
XML
87 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TerrainEnvironmentData" inherits="Resource" version="3.8">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_setup" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="world_environment" type="WorldEnvironment3D" />
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<argument index="1" name="primary_light" type="DirectionalLight" />
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<argument index="2" name="secondary_light" type="DirectionalLight" />
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<description>
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</description>
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</method>
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<method name="get_color">
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<return type="Color" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_energy">
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_indirect_energy">
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<return type="float" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_color">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="Color" />
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<description>
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</description>
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</method>
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<method name="set_energy">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="float" />
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<description>
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</description>
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</method>
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<method name="set_indirect_energy">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="float" />
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<description>
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</description>
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</method>
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<method name="setup">
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<return type="void" />
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<argument index="0" name="world_environment" type="Node" />
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<argument index="1" name="primary_light" type="Node" />
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<argument index="2" name="secondary_light" type="Node" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="environment" type="Environment3D" setter="set_environment" getter="get_environment">
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</member>
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<member name="primary_light_color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )">
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</member>
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<member name="primary_light_energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
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</member>
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<member name="primary_light_indirect_energy" type="float" setter="set_indirect_energy" getter="get_indirect_energy" default="1.0">
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</member>
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<member name="secondary_light_color" type="Color" setter="set_color" getter="get_color" default="Color( 1, 1, 1, 1 )">
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</member>
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<member name="secondary_light_energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
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</member>
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<member name="secondary_light_indirect_energy" type="float" setter="set_indirect_energy" getter="get_indirect_energy" default="1.0">
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</member>
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</members>
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<constants>
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<constant name="LIGHT_COUNT" value="2">
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</constant>
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</constants>
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</class>
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