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canvas_item.cpp
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Ported: Fix signed distance field font rendering
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2024-02-08 19:11:34 +01:00 |
canvas_item.h
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Ported: Fix signed distance field font rendering
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2024-02-08 19:11:34 +01:00 |
canvas_layer.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
canvas_layer.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
control.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
control.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
http_request.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
http_request.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
instance_placeholder.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
instance_placeholder.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
node_2d.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
node_2d.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
node.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
node.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
process_group.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
process_group.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
property_utils.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
property_utils.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
resource_preloader.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
resource_preloader.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
scene_string_names.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
scene_string_names.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
scene_tree.cpp
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Ported: Shadow volume culling and tighter shadow caster culling
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2024-02-08 18:40:44 +01:00 |
scene_tree.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
spatial.cpp
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
spatial.h
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Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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2024-02-08 21:00:07 +01:00 |
timer.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
timer.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
viewport.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
viewport.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
world.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
world.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |