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Relintai
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pandemonium_engine
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pandemonium_engine
/
modules
/
entity_spell_system
/
entities
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Relintai
e56d6fa906
Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
2023-06-17 02:20:24 +02:00
..
ai
Fix some property names being the same as getters / setters.
2023-06-01 15:42:32 +02:00
auras
Fix property types. Auras have been merged into Spells a while ago.
2023-06-02 12:10:20 +02:00
data
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
resources
skills
stats
entity.cpp
Added code to load old resource properties where applicable, to help converting resources to the new fixed apis. These will be removed after the next release.
2023-06-17 02:20:24 +02:00
entity.h
Renamed get_stat, and set_stat in Entity. It's just a smell c++ side helper method, they aren't bound. Should not require any changes like the rest.
2023-06-16 23:26:49 +02:00