mirror of
https://github.com/Relintai/pandemonium_engine.git
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91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef GRID_BAG_H
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#define GRID_BAG_H
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#include "core/version.h"
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#if VERSION_MAJOR > 3
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#include "core/io/resource.h"
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#include "core/templates/vector.h"
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#else
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#include "core/resource.h"
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#include "core/vector.h"
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#endif
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#include "../item_enums.h"
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class itemTemplate;
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class ItemInstance;
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class GridBag : public Reference {
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GDCLASS(GridBag, Reference);
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public:
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int get_allowed_item_types() const;
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void set_allowed_item_types(const int value);
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bool add_item(Ref<ItemInstance> item);
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bool add_item_to_position(const int x, const int y, Ref<ItemInstance> item);
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bool can_add_item_at(const int x, const int y, const Ref<ItemInstance> item) const;
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int item_count_under_area(const int x, const int y, const int size_x, const int size_y) const;
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Ref<ItemInstance> get_item(const int index) const;
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Ref<ItemInstance> get_and_remove_item(const int index);
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void remove_item(const int index);
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void basic_add_item(const Ref<ItemInstance> item);
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void basic_remove_item(const int index);
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int get_item_count() const;
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int get_space_map_entry(const int index) const;
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void set_space_map_entry(const int index, const int value);
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int get_size_x() const;
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int get_size_y() const;
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void set_size(const int x, const int y);
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//to_dict();
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//from_dict();
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GridBag();
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~GridBag();
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protected:
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static void _bind_methods();
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private:
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int _allowed_item_types;
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int _size_x;
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int _size_y;
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Vector<Ref<ItemInstance> > _items;
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Vector<int> _space_map;
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};
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#endif
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