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https://github.com/Relintai/pandemonium_engine.git
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69 lines
1.1 KiB
C++
69 lines
1.1 KiB
C++
#ifndef CURVE_BASE_H
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#define CURVE_BASE_H
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#include "core/variant.h"
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#include "../mm_node.h"
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class CurveBase : public MMNode {
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GDCLASS(CurveBase, MMNode);
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public:
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class Point {
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public:
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Vector2 get_p();
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void set_p(const Vector2 &val);
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float get_ls() const;
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void set_ls(const float val);
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float get_rs() const;
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void set_rs(const float val);
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Point();
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Point(const float x, const float y, const float nls, const float nrs);
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~Point();
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protected:
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static void _bind_methods();
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Vector2 p;
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float ls;
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float rs;
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};
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public:
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PoolRealArray get_points();
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void set_points(const PoolRealArray &val);
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void init_points_01();
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void init_points_11();
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String to_string();
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void clear();
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void add_point(const float x, const float y, const float ls = INF, const float rs = INF);
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bool remove_point(const int i);
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int get_point_count();
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void set_point(const int i, const Point &v);
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Point get_point(const int i);
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Array get_points();
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void set_points(const Array &arr, const bool notify = true);
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void curve_changed();
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void _curve_changed();
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CurveBase();
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~CurveBase();
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protected:
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static void _bind_methods();
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PoolRealArray points;
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};
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#endif
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