pandemonium_engine/modules/text_editor/iconloader.h

23 lines
272 B
C++

#ifndef ICONLOADER_H
#define ICONLOADER_H
class IconLoader : public Node {
GDCLASS(IconLoader, Node);
public:
ImageTexture load_icon_from_name(const String &icon_name);
IconLoader();
~IconLoader();
protected:
static void _bind_methods();
//tool
};
#endif