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This can be used to restart a project with specific command line arguments applied. This can work in tandem with `OS.get_cmdline_args()` to restart with the same command line arguments as used to originally run the project. Example use cases: - Restart to apply an user setting change that requires a restart to work. - Restart with a Godot command line argument to change the video driver, audio driver, etc. |
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core_bind.cpp | ||
core_bind.h | ||
logger_bind.cpp | ||
logger_bind.h | ||
SCsub |