.. |
meshinstance2d_navigation_geometry_parser_2d.cpp
|
Make MeshInstance2DNavigationGeometryParser2D use the Geometry singleton instead of the clipper2 module.
|
2023-06-07 15:32:30 +02:00 |
meshinstance2d_navigation_geometry_parser_2d.h
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |
multimeshinstance2d_navigation_geometry_parser_2d.cpp
|
Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
|
2023-06-07 15:25:32 +02:00 |
multimeshinstance2d_navigation_geometry_parser_2d.h
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |
polygon2d_navigation_geometry_parser_2d.cpp
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |
polygon2d_navigation_geometry_parser_2d.h
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |
staticbody2d_navigation_geometry_parser_2d.cpp
|
Added CapsuleShape2D support for StaticBody2DNavigationGeometryParser2D.
|
2023-06-07 00:36:53 +02:00 |
staticbody2d_navigation_geometry_parser_2d.h
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |
tilemap_navigation_geometry_parser_2d.cpp
|
Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
|
2023-06-07 15:25:32 +02:00 |
tilemap_navigation_geometry_parser_2d.h
|
Updated navigation geometry parsers, and added them to the build.
|
2023-06-06 07:55:19 +02:00 |