pandemonium_engine/core
2022-10-08 16:48:59 +02:00
..
bind Expose the "restart on exit" OS functionality 2022-10-08 16:34:07 +02:00
config Determine ProjectSettings' resource path early 2022-09-16 21:53:28 +02:00
containers Moved a few more core classes. 2022-08-17 17:43:49 +02:00
crypto Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
error Ported: Fix header guard in error_macros.h - madmiraal 2022-09-16 22:01:08 +02:00
input Ported: Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo 2022-09-16 23:59:11 +02:00
io Prevent HTTPRequest from polling invalid client 2022-09-17 00:04:38 +02:00
log Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
math Style: Ensure consistent formatting with clang-format 15 2022-10-08 16:48:59 +02:00
object Improve signal already connected error message 2022-10-08 16:34:51 +02:00
os Now the target fps is customizable for ThreadPool when threading is not enabled. 2022-09-17 23:25:47 +02:00
string Ported: Optimize String.repeat() 2022-09-16 22:08:51 +02:00
variant Style: Ensure consistent formatting with clang-format 15 2022-10-08 16:48:59 +02:00
core_builders.py Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup. 2022-03-20 13:30:49 +01:00
core_string_names.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
core_string_names.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
global_constants.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
global_constants.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
int_types.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_core_types.cpp Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
register_core_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Add arch flag to assembler to fix build on ARM64 macOS / iOS. 2022-09-16 21:41:56 +02:00
typedefs.h Moved the error macros. 2022-08-17 15:14:19 +02:00
version.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00