mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-25 05:07:12 +01:00
229 lines
6.6 KiB
C++
229 lines
6.6 KiB
C++
/*
|
|
* Copyright 2015 The Etc2Comp Authors.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
/*
|
|
EtcSortedBlockList.cpp
|
|
|
|
SortedBlockList is a list of 4x4 blocks that can be used by the "effort" system to prioritize
|
|
the encoding of the 4x4 blocks.
|
|
|
|
The sorting is done with buckets, where each bucket is an indication of how much error each 4x4 block has
|
|
|
|
*/
|
|
|
|
#include "EtcConfig.h"
|
|
#include "EtcSortedBlockList.h"
|
|
|
|
#include "EtcBlock4x4.h"
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
|
|
namespace Etc
|
|
{
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
// construct an empty list
|
|
//
|
|
// allocate enough memory to add all of the image's 4x4 blocks later
|
|
// allocate enough buckets to sort the blocks
|
|
//
|
|
SortedBlockList::SortedBlockList(unsigned int a_uiImageBlocks, unsigned int a_uiBuckets)
|
|
{
|
|
m_uiImageBlocks = a_uiImageBlocks;
|
|
m_iBuckets = (int)a_uiBuckets;
|
|
|
|
m_uiAddedBlocks = 0;
|
|
m_uiSortedBlocks = 0;
|
|
m_palinkPool = new Link[m_uiImageBlocks];
|
|
m_pabucket = new Bucket[m_iBuckets];
|
|
m_fMaxError = 0.0f;
|
|
|
|
InitBuckets();
|
|
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
//
|
|
SortedBlockList::~SortedBlockList(void)
|
|
{
|
|
delete[] m_palinkPool;
|
|
delete[] m_pabucket;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
// add a 4x4 block to the list
|
|
// the 4x4 block will be sorted later
|
|
//
|
|
void SortedBlockList::AddBlock(Block4x4 *a_pblock)
|
|
{
|
|
assert(m_uiAddedBlocks < m_uiImageBlocks);
|
|
Link *plink = &m_palinkPool[m_uiAddedBlocks++];
|
|
plink->Init(a_pblock);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
// sort all of the 4x4 blocks that have been added to the list
|
|
//
|
|
// first, determine the maximum error, then assign an error range to each bucket
|
|
// next, determine which bucket each 4x4 block belongs to based on the 4x4 block's error
|
|
// add the 4x4 block to the appropriate bucket
|
|
// lastly, walk thru the buckets and add each bucket to a sorted linked list
|
|
//
|
|
// the resultant sorting is an approximate sorting from most to least error
|
|
//
|
|
void SortedBlockList::Sort(void)
|
|
{
|
|
assert(m_uiAddedBlocks == m_uiImageBlocks);
|
|
InitBuckets();
|
|
|
|
// find max block error
|
|
m_fMaxError = -1.0f;
|
|
|
|
for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++)
|
|
{
|
|
Link *plinkBlock = &m_palinkPool[uiLink];
|
|
|
|
float fBlockError = plinkBlock->GetBlock()->GetError();
|
|
if (fBlockError > m_fMaxError)
|
|
{
|
|
m_fMaxError = fBlockError;
|
|
}
|
|
}
|
|
// prevent divide by zero or divide by negative
|
|
if (m_fMaxError <= 0.0f)
|
|
{
|
|
m_fMaxError = 1.0f;
|
|
}
|
|
//used for debugging
|
|
//int numDone = 0;
|
|
// put all of the blocks with unfinished encodings into the appropriate bucket
|
|
m_uiSortedBlocks = 0;
|
|
for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++)
|
|
{
|
|
Link *plinkBlock = &m_palinkPool[uiLink];
|
|
|
|
// if the encoding is done, don't add it to the list
|
|
if (plinkBlock->GetBlock()->GetEncoding()->IsDone())
|
|
{
|
|
//numDone++;
|
|
continue;
|
|
}
|
|
|
|
// calculate the appropriate sort bucket
|
|
float fBlockError = plinkBlock->GetBlock()->GetError();
|
|
int iBucket = (int) floorf(m_iBuckets * fBlockError / m_fMaxError);
|
|
// clamp to bucket index
|
|
iBucket = iBucket < 0 ? 0 : iBucket >= m_iBuckets ? m_iBuckets - 1 : iBucket;
|
|
|
|
// add block to bucket
|
|
{
|
|
Bucket *pbucket = &m_pabucket[iBucket];
|
|
if (pbucket->plinkLast)
|
|
{
|
|
pbucket->plinkLast->SetNext(plinkBlock);
|
|
pbucket->plinkLast = plinkBlock;
|
|
}
|
|
else
|
|
{
|
|
pbucket->plinkFirst = pbucket->plinkLast = plinkBlock;
|
|
}
|
|
plinkBlock->SetNext(nullptr);
|
|
}
|
|
|
|
m_uiSortedBlocks++;
|
|
|
|
if (0)
|
|
{
|
|
printf("%u: e=%.3f\n", uiLink, fBlockError);
|
|
Print();
|
|
printf("\n\n\n");
|
|
}
|
|
}
|
|
//printf("num blocks already done: %d\n",numDone);
|
|
//link the blocks together across buckets
|
|
m_plinkFirst = nullptr;
|
|
m_plinkLast = nullptr;
|
|
for (int iBucket = m_iBuckets - 1; iBucket >= 0; iBucket--)
|
|
{
|
|
Bucket *pbucket = &m_pabucket[iBucket];
|
|
|
|
if (pbucket->plinkFirst)
|
|
{
|
|
if (m_plinkFirst == nullptr)
|
|
{
|
|
m_plinkFirst = pbucket->plinkFirst;
|
|
}
|
|
else
|
|
{
|
|
assert(pbucket->plinkLast->GetNext() == nullptr);
|
|
m_plinkLast->SetNext(pbucket->plinkFirst);
|
|
}
|
|
|
|
m_plinkLast = pbucket->plinkLast;
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
// clear all of the buckets. normally done in preparation for a sort
|
|
//
|
|
void SortedBlockList::InitBuckets(void)
|
|
{
|
|
for (int iBucket = 0; iBucket < m_iBuckets; iBucket++)
|
|
{
|
|
Bucket *pbucket = &m_pabucket[iBucket];
|
|
|
|
pbucket->plinkFirst = 0;
|
|
pbucket->plinkLast = 0;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
// print out the list of sorted 4x4 blocks
|
|
// normally used for debugging
|
|
//
|
|
void SortedBlockList::Print(void)
|
|
{
|
|
for (int iBucket = m_iBuckets-1; iBucket >= 0; iBucket--)
|
|
{
|
|
Bucket *pbucket = &m_pabucket[iBucket];
|
|
|
|
unsigned int uiBlocks = 0;
|
|
for (Link *plink = pbucket->plinkFirst; plink != nullptr; plink = plink->GetNext() )
|
|
{
|
|
uiBlocks++;
|
|
|
|
if (plink == pbucket->plinkLast)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
float fBucketError = m_fMaxError * iBucket / m_iBuckets;
|
|
float fBucketRMS = sqrtf(fBucketError / (4.0f*16.0f) );
|
|
printf("%3d: e=%.3f rms=%.6f %u\n", iBucket, fBucketError, fBucketRMS, uiBlocks);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------------------------------
|
|
//
|
|
|
|
} // namespace Etc
|