pandemonium_engine/scene
lawnjelly af805132b2 Fix physics platform behaviour regression
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-11-13 23:13:54 +01:00
..
2d Clang format everything again. 2024-07-16 21:29:26 +02:00
3d Fix physics platform behaviour regression 2024-11-13 23:13:54 +01:00
animation Fix AnimationTree. 2024-04-06 14:00:16 +02:00
audio File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
debugger File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
gui PopupMenu: Update margins on visibility change 2024-09-07 09:25:05 +02:00
main Backported from godot4: Add the ability to look-at in model-space. 2024-09-30 17:04:00 +02:00
resources Clang format everything. 2024-07-16 21:23:54 +02:00
register_scene_types.cpp Clang format everything. 2024-07-16 21:23:54 +02:00
register_scene_types.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00