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af805132b2
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`. It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`. To account for this we only perform lifetime checks on valid `object_ids`. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
SCsub |