pandemonium_engine/platform/x11
2022-07-29 20:31:16 +02:00
..
export Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
crash_handler_x11.cpp Crash handler: Use print_error to include backtrace in logs 2022-07-27 14:25:16 +02:00
crash_handler_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect_prime.cpp Backported: 2022-03-16 18:18:23 +01:00
detect_prime.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
detect.py Linux: Use pkg-config for alsa, libudev and GL too 2022-07-27 09:03:00 +02:00
joypad_linux.cpp Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
joypad_linux.h Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
key_mapping_x11.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
key_mapping_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
libudev-so_wrap.c Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
libudev-so_wrap.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_x11.cpp Ported: [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event. 2022-07-29 20:31:16 +02:00
os_x11.h Ported: [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event. 2022-07-29 20:31:16 +02:00
pandemonium_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pck_embed.ld Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
pck_embed.legacy.ld Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
platform_config.h Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
platform_x11_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
power_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.