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3f1e2ac44d
Previously it was used only on debug builds, but recent additions to variant_call.cpp have made that unit too large even in release_debug. It was originally set to debug only because using it breaks mingw, so this only reinstates it for MSVC where it shouldn't have any drawbacks (famous last words). Test-Information: Builds for me with scons -j 40 platform=windows target=release_debug and my game then runs from it. (cherry picked from commit d8900e0020b21d449069ef2a301253371fb70a21) |
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android | ||
frt | ||
frt_sdl | ||
iphone | ||
javascript | ||
osx | ||
server | ||
windows | ||
x11 | ||
register_platform_apis.h | ||
SCsub |