pandemonium_engine/modules/skeleton_editor/SCsub

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Import('env')
env.add_source_files(env.modules_sources,"register_types.cpp")
if env["tools"]:
env.add_source_files(env.modules_sources, "skeleton_editor_plugin.cpp")
env.add_source_files(env.modules_sources, "spatial_editor_gizmos.cpp")