pandemonium_engine/modules/rtile_map/tile_map.cpp
Relintai bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00

2012 lines
64 KiB
C++

/*************************************************************************/
/* tile_map.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_map.h"
#include "core/io/marshalls.h"
#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "scene/2d/area_2d.h"
#include "scene/2d/collision_object_2d.h"
#include "scene/resources/world_2d.h"
#include "servers/physics_2d_server.h"
#include "servers/navigation_2d_server.h"
void RTileMap::Quadrant::clear_navpoly() {
for (Map<PosKey, Quadrant::NavPoly>::Element *E = navpoly_ids.front(); E; E = E->next()) {
RID region = E->get().region;
Navigation2DServer::get_singleton()->region_set_map(region, RID());
Navigation2DServer::get_singleton()->free(region);
}
navpoly_ids.clear();
}
int RTileMap::_get_quadrant_size() const {
if (y_sort_mode) {
return 1;
} else {
return quadrant_size;
}
}
void RTileMap::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
Node2D *c = this;
while (c) {
navigation = Object::cast_to<Navigation2D>(c);
if (navigation) {
// only for <3.5 backward compatibility
bake_navigation = true;
break;
}
c = Object::cast_to<Node2D>(c->get_parent());
}
if (use_parent) {
_clear_quadrants();
collision_parent = Object::cast_to<CollisionObject2D>(get_parent());
}
pending_update = true;
_recreate_quadrants();
update_dirty_quadrants();
RID space = get_world_2d()->get_space();
_update_quadrant_transform();
_update_quadrant_space(space);
update_configuration_warning();
} break;
case NOTIFICATION_EXIT_TREE: {
_update_quadrant_space(RID());
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
if (bake_navigation) {
q.clear_navpoly();
}
if (collision_parent) {
collision_parent->remove_shape_owner(q.shape_owner_id);
q.shape_owner_id = -1;
}
for (Map<PosKey, Quadrant::Occluder>::Element *F = q.occluder_instances.front(); F; F = F->next()) {
if (F->get().id.is_valid()) {
VS::get_singleton()->free(F->get().id);
}
}
q.occluder_instances.clear();
}
collision_parent = nullptr;
navigation = nullptr;
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
//move stuff
_update_quadrant_transform();
} break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (use_parent) {
_recreate_quadrants();
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
for (Map<PosKey, Quadrant::Occluder>::Element *F = E->get().occluder_instances.front(); F; F = F->next()) {
VS::get_singleton()->canvas_light_occluder_set_enabled(F->get().id, is_visible());
}
}
} break;
}
}
void RTileMap::_update_quadrant_space(const RID &p_space) {
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Physics2DServer::get_singleton()->body_set_space(q.body, p_space);
}
}
}
void RTileMap::_update_quadrant_transform() {
if (!is_inside_tree()) {
return;
}
Transform2D global_transform = get_global_transform();
Transform2D local_transform;
if (collision_parent) {
local_transform = get_transform();
}
Transform2D nav_rel;
if (bake_navigation) {
nav_rel = get_relative_transform_to_parent(navigation);
}
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Transform2D xform;
xform.set_origin(q.pos);
if (!use_parent) {
xform = global_transform * xform;
Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform);
}
if (bake_navigation) {
for (Map<PosKey, Quadrant::NavPoly>::Element *F = q.navpoly_ids.front(); F; F = F->next()) {
Navigation2DServer::get_singleton()->region_set_transform(F->get().region, nav_rel * F->get().xform);
}
}
for (Map<PosKey, Quadrant::Occluder>::Element *F = q.occluder_instances.front(); F; F = F->next()) {
VS::get_singleton()->canvas_light_occluder_set_transform(F->get().id, global_transform * F->get().xform);
}
}
}
void RTileMap::set_tileset(const Ref<RTileSet> &p_tileset) {
if (tile_set.is_valid()) {
tile_set->disconnect("changed", this, "_recreate_quadrants");
tile_set->remove_change_receptor(this);
}
_clear_quadrants();
tile_set = p_tileset;
if (tile_set.is_valid()) {
tile_set->connect("changed", this, "_recreate_quadrants");
tile_set->add_change_receptor(this);
tile_set->setup_noise(noise);
} else {
clear();
}
_recreate_quadrants();
emit_signal("settings_changed");
}
Ref<RTileSet> RTileMap::get_tileset() const {
return tile_set;
}
void RTileMap::set_cell_size(const Size2 &p_size) {
ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1);
_clear_quadrants();
cell_size = p_size;
_recreate_quadrants();
emit_signal("settings_changed");
}
Size2 RTileMap::get_cell_size() const {
return cell_size;
}
void RTileMap::set_quadrant_size(int p_size) {
ERR_FAIL_COND_MSG(p_size < 1, "Quadrant size cannot be smaller than 1.");
_clear_quadrants();
quadrant_size = p_size;
_recreate_quadrants();
emit_signal("settings_changed");
}
int RTileMap::get_quadrant_size() const {
return quadrant_size;
}
void RTileMap::set_use_rao(bool p_rao) {
bool recreate = _use_rao != p_rao;
_use_rao = p_rao;
if (recreate) {
_recreate_quadrants();
}
}
bool RTileMap::get_use_rao() const {
return _use_rao;
}
void RTileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const Vector2 &p_offset, const Size2 &p_sc) {
Size2 s = p_sc;
Vector2 offset = p_offset;
if (compatibility_mode && !centered_textures) {
if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
offset.y += cell_size.y;
} else if (tile_origin == TILE_ORIGIN_CENTER) {
offset += cell_size / 2;
}
if (s.y > s.x) {
if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) {
offset.y += s.y - s.x;
}
} else if (s.y < s.x) {
if ((p_cell.flip_v && (p_cell.flip_h || p_cell.transpose)) || (p_cell.flip_h && !p_cell.transpose)) {
offset.x += s.x - s.y;
}
}
}
if (p_cell.transpose) {
SWAP(xform.elements[0].x, xform.elements[0].y);
SWAP(xform.elements[1].x, xform.elements[1].y);
SWAP(offset.x, offset.y);
SWAP(s.x, s.y);
}
if (p_cell.flip_h) {
xform.elements[0].x = -xform.elements[0].x;
xform.elements[1].x = -xform.elements[1].x;
if (compatibility_mode && !centered_textures) {
if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
offset.x = s.x - offset.x;
} else if (tile_origin == TILE_ORIGIN_CENTER) {
offset.x = s.x - offset.x / 2;
}
} else {
offset.x = s.x - offset.x;
}
}
if (p_cell.flip_v) {
xform.elements[0].y = -xform.elements[0].y;
xform.elements[1].y = -xform.elements[1].y;
if (compatibility_mode && !centered_textures) {
if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
offset.y = s.y - offset.y;
} else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
offset.y += s.y;
} else if (tile_origin == TILE_ORIGIN_CENTER) {
offset.y += s.y;
}
} else {
offset.y = s.y - offset.y;
}
}
if (centered_textures) {
offset += cell_size / 2 - s / 2;
}
xform.elements[2] += offset;
}
void RTileMap::_add_shape(int &shape_idx, const Quadrant &p_q, const Ref<Shape2D> &p_shape, const RTileSet::ShapeData &p_shape_data, const Transform2D &p_xform, const Vector2 &p_metadata) {
Physics2DServer *ps = Physics2DServer::get_singleton();
if (!use_parent) {
ps->body_add_shape(p_q.body, p_shape->get_rid(), p_xform);
ps->body_set_shape_metadata(p_q.body, shape_idx, p_metadata);
ps->body_set_shape_as_one_way_collision(p_q.body, shape_idx, p_shape_data.one_way_collision, p_shape_data.one_way_collision_margin);
} else if (collision_parent) {
Transform2D xform = p_xform;
xform.set_origin(xform.get_origin() + p_q.pos);
collision_parent->shape_owner_add_shape(p_q.shape_owner_id, p_shape);
int real_index = collision_parent->shape_owner_get_shape_index(p_q.shape_owner_id, shape_idx);
RID rid = collision_parent->get_rid();
if (Object::cast_to<Area2D>(collision_parent) != nullptr) {
ps->area_set_shape_transform(rid, real_index, get_transform() * xform);
} else {
ps->body_set_shape_transform(rid, real_index, get_transform() * xform);
ps->body_set_shape_metadata(rid, real_index, p_metadata);
ps->body_set_shape_as_one_way_collision(rid, real_index, p_shape_data.one_way_collision, p_shape_data.one_way_collision_margin);
}
}
shape_idx++;
}
void RTileMap::update_dirty_quadrants() {
if (!pending_update) {
return;
}
if (!is_inside_tree() || !tile_set.is_valid()) {
pending_update = false;
return;
}
VisualServer *vs = VisualServer::get_singleton();
Physics2DServer *ps = Physics2DServer::get_singleton();
Vector2 tofs = get_cell_draw_offset();
Transform2D nav_rel;
if (navigation) {
nav_rel = get_relative_transform_to_parent(navigation);
}
Vector2 qofs;
SceneTree *st = SceneTree::get_singleton();
Color debug_collision_color;
Color debug_navigation_color;
bool debug_shapes = false;
if (st) {
if (Engine::get_singleton()->is_editor_hint()) {
debug_shapes = show_collision;
} else {
debug_shapes = st->is_debugging_collisions_hint();
}
if (debug_shapes) {
debug_collision_color = st->get_debug_collisions_color();
}
}
bool debug_navigation = st && st->is_debugging_navigation_hint();
if (debug_navigation) {
debug_navigation_color = st->get_debug_navigation_color();
}
while (dirty_quadrant_list.first()) {
Quadrant &q = *dirty_quadrant_list.first()->self();
for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
if (E->get().is_valid()) {
vs->free(E->get());
}
}
q.canvas_items.clear();
if (!use_parent) {
ps->body_clear_shapes(q.body);
} else if (collision_parent) {
collision_parent->shape_owner_clear_shapes(q.shape_owner_id);
}
int shape_idx = 0;
if (bake_navigation) {
q.clear_navpoly();
}
for (Map<PosKey, Quadrant::Occluder>::Element *E = q.occluder_instances.front(); E; E = E->next()) {
if (E->get().id.is_valid()) {
VS::get_singleton()->free(E->get().id);
}
}
q.occluder_instances.clear();
Ref<ShaderMaterial> prev_material;
int prev_z_index = 0;
RID prev_canvas_item;
RID prev_debug_canvas_item;
for (int i = 0; i < q.cells.size(); i++) {
Map<PosKey, Cell>::Element *E = tile_map.find(q.cells[i]);
Cell &c = E->get();
//moment of truth
if (!tile_set->has_tile(c.id)) {
continue;
}
Ref<Texture> tex = tile_set->tile_get_texture(c.id);
Vector2 tile_ofs = tile_set->tile_get_texture_offset(c.id);
Vector2 wofs = _map_to_world(E->key().x, E->key().y);
Vector2 offset = wofs - q.pos + tofs;
if (!tex.is_valid()) {
continue;
}
Ref<ShaderMaterial> mat = tile_set->tile_get_material(c.id);
int z_index = tile_set->tile_get_z_index(c.id);
if (tile_set->tile_get_tile_mode(c.id) == RTileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == RTileSet::ATLAS_TILE) {
z_index += tile_set->autotile_get_z_index(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
}
RID canvas_item;
RID debug_canvas_item;
if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
canvas_item = RID_PRIME(vs->canvas_item_create());
if (mat.is_valid()) {
vs->canvas_item_set_material(canvas_item, mat->get_rid());
}
vs->canvas_item_set_parent(canvas_item, get_canvas_item());
_update_item_material_state(canvas_item);
Transform2D xform;
xform.set_origin(q.pos);
vs->canvas_item_set_transform(canvas_item, xform);
vs->canvas_item_set_light_mask(canvas_item, get_light_mask());
vs->canvas_item_set_z_index(canvas_item, z_index);
q.canvas_items.push_back(canvas_item);
if (debug_shapes) {
debug_canvas_item = RID_PRIME(vs->canvas_item_create());
vs->canvas_item_set_parent(debug_canvas_item, canvas_item);
vs->canvas_item_set_z_as_relative_to_parent(debug_canvas_item, false);
vs->canvas_item_set_z_index(debug_canvas_item, VS::CANVAS_ITEM_Z_MAX - 1);
q.canvas_items.push_back(debug_canvas_item);
prev_debug_canvas_item = debug_canvas_item;
}
prev_canvas_item = canvas_item;
prev_material = mat;
prev_z_index = z_index;
} else {
canvas_item = prev_canvas_item;
if (debug_shapes) {
debug_canvas_item = prev_debug_canvas_item;
}
}
Rect2 r = tile_set->tile_get_region(c.id);
if (tile_set->tile_get_tile_mode(c.id) == RTileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == RTileSet::ATLAS_TILE) {
int spacing = tile_set->autotile_get_spacing(c.id);
r.size = tile_set->autotile_get_size(c.id);
r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
}
Size2 s;
if (r == Rect2()) {
s = tex->get_size();
} else {
s = r.size;
}
Rect2 rect;
rect.position = offset.floor();
rect.size = s;
rect.size.x += fp_adjust;
rect.size.y += fp_adjust;
if (compatibility_mode && !centered_textures) {
if (rect.size.y > rect.size.x) {
if ((c.flip_h && (c.flip_v || c.transpose)) || (c.flip_v && !c.transpose)) {
tile_ofs.y += rect.size.y - rect.size.x;
}
} else if (rect.size.y < rect.size.x) {
if ((c.flip_v && (c.flip_h || c.transpose)) || (c.flip_h && !c.transpose)) {
tile_ofs.x += rect.size.x - rect.size.y;
}
}
}
if (c.transpose) {
SWAP(tile_ofs.x, tile_ofs.y);
if (centered_textures) {
rect.position.x += cell_size.x / 2 - rect.size.y / 2;
rect.position.y += cell_size.y / 2 - rect.size.x / 2;
}
} else if (centered_textures) {
rect.position += cell_size / 2 - rect.size / 2;
}
if (c.flip_h) {
rect.size.x = -rect.size.x;
tile_ofs.x = -tile_ofs.x;
}
if (c.flip_v) {
rect.size.y = -rect.size.y;
tile_ofs.y = -tile_ofs.y;
}
if (compatibility_mode && !centered_textures) {
if (tile_origin == TILE_ORIGIN_TOP_LEFT) {
rect.position += tile_ofs;
} else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
rect.position += tile_ofs;
if (c.transpose) {
if (c.flip_h) {
rect.position.x -= cell_size.x;
} else {
rect.position.x += cell_size.x;
}
} else {
if (c.flip_v) {
rect.position.y -= cell_size.y;
} else {
rect.position.y += cell_size.y;
}
}
} else if (tile_origin == TILE_ORIGIN_CENTER) {
rect.position += tile_ofs;
if (c.flip_h) {
rect.position.x -= cell_size.x / 2;
} else {
rect.position.x += cell_size.x / 2;
}
if (c.flip_v) {
rect.position.y -= cell_size.y / 2;
} else {
rect.position.y += cell_size.y / 2;
}
}
} else {
rect.position += tile_ofs;
}
Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id);
Color modulate = tile_set->tile_get_modulate(c.id);
Color self_modulate = get_self_modulate();
float col = 0;
if (_use_rao) {
col = (static_cast<float>(c.rao) / 255.0) * 0.3;
}
modulate = Color(modulate.r * self_modulate.r - col, modulate.g * self_modulate.g - col,
modulate.b * self_modulate.b - col, modulate.a * self_modulate.a);
if (r == Rect2()) {
tex->draw_rect(canvas_item, rect, false, modulate, c.transpose, normal_map);
} else {
tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, normal_map, clip_uv);
}
Vector<RTileSet::ShapeData> shapes = tile_set->tile_get_shapes(c.id);
for (int j = 0; j < shapes.size(); j++) {
Ref<Shape2D> shape = shapes[j].shape;
if (shape.is_valid()) {
if (tile_set->tile_get_tile_mode(c.id) == RTileSet::SINGLE_TILE || (shapes[j].autotile_coord.x == c.autotile_coord_x && shapes[j].autotile_coord.y == c.autotile_coord_y)) {
Transform2D xform;
xform.set_origin(offset.floor() + tile_ofs);
Vector2 shape_ofs = shapes[j].shape_transform.get_origin();
_fix_cell_transform(xform, c, shape_ofs, s);
xform *= shapes[j].shape_transform.untranslated();
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, xform);
shape->draw(debug_canvas_item, debug_collision_color);
}
if (shape->has_meta("decomposed")) {
Array _shapes = shape->get_meta("decomposed");
for (int k = 0; k < _shapes.size(); k++) {
Ref<ConvexPolygonShape2D> convex = _shapes[k];
if (convex.is_valid()) {
_add_shape(shape_idx, q, convex, shapes[j], xform, Vector2(E->key().x, E->key().y));
#ifdef DEBUG_ENABLED
} else {
print_error("The TileSet assigned to the RTileMap " + get_name() + " has an invalid convex shape.");
#endif
}
}
} else {
_add_shape(shape_idx, q, shape, shapes[j], xform, Vector2(E->key().x, E->key().y));
}
}
}
}
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, Transform2D());
}
if (bake_navigation) {
Ref<NavigationPolygon> navpoly;
Vector2 npoly_ofs;
if (tile_set->tile_get_tile_mode(c.id) == RTileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == RTileSet::ATLAS_TILE) {
navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
npoly_ofs = Vector2();
} else {
navpoly = tile_set->tile_get_navigation_polygon(c.id);
npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
}
if (navpoly.is_valid()) {
Transform2D xform;
xform.set_origin(offset.floor() + q.pos + tile_ofs);
_fix_cell_transform(xform, c, npoly_ofs, s);
RID region = Navigation2DServer::get_singleton()->region_create();
if (navigation) {
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
} else {
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
}
Navigation2DServer::get_singleton()->region_set_navigation_layers(region, navigation_layers);
Navigation2DServer::get_singleton()->region_set_transform(region, nav_rel * xform);
Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
Quadrant::NavPoly np;
np.region = region;
np.xform = xform;
q.navpoly_ids[E->key()] = np;
if (debug_navigation) {
RID debug_navigation_item = RID_PRIME(vs->canvas_item_create());
vs->canvas_item_set_parent(debug_navigation_item, canvas_item);
vs->canvas_item_set_z_as_relative_to_parent(debug_navigation_item, false);
vs->canvas_item_set_z_index(debug_navigation_item, VS::CANVAS_ITEM_Z_MAX - 2); // Display one below collision debug
if (debug_navigation_item.is_valid()) {
PoolVector<Vector2> navigation_polygon_vertices = navpoly->get_vertices();
int vsize = navigation_polygon_vertices.size();
if (vsize > 2) {
Vector<Color> colors;
Vector<Vector2> vertices;
vertices.resize(vsize);
colors.resize(vsize);
{
PoolVector<Vector2>::Read vr = navigation_polygon_vertices.read();
for (int j = 0; j < vsize; j++) {
vertices.write[j] = vr[j];
colors.write[j] = debug_navigation_color;
}
}
Vector<int> indices;
for (int j = 0; j < navpoly->get_polygon_count(); j++) {
Vector<int> polygon = navpoly->get_polygon(j);
for (int k = 2; k < polygon.size(); k++) {
int kofs[3] = { 0, k - 1, k };
for (int l = 0; l < 3; l++) {
int idx = polygon[kofs[l]];
ERR_FAIL_INDEX(idx, vsize);
indices.push_back(idx);
}
}
}
Transform2D navxform;
navxform.set_origin(offset.floor() + tile_ofs);
_fix_cell_transform(navxform, c, npoly_ofs, s);
vs->canvas_item_set_transform(debug_navigation_item, navxform);
vs->canvas_item_add_triangle_array(debug_navigation_item, indices, vertices, colors);
}
}
}
}
}
Ref<OccluderPolygon2D> occluder;
if (tile_set->tile_get_tile_mode(c.id) == RTileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == RTileSet::ATLAS_TILE) {
occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
} else {
occluder = tile_set->tile_get_light_occluder(c.id);
}
if (occluder.is_valid()) {
Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, occluder_ofs, s);
RID orid = RID_PRIME(VS::get_singleton()->canvas_light_occluder_create());
VS::get_singleton()->canvas_light_occluder_set_transform(orid, get_global_transform() * xform);
VS::get_singleton()->canvas_light_occluder_set_polygon(orid, occluder->get_rid());
VS::get_singleton()->canvas_light_occluder_attach_to_canvas(orid, get_canvas());
VS::get_singleton()->canvas_light_occluder_set_light_mask(orid, occluder_light_mask);
VS::get_singleton()->canvas_light_occluder_set_enabled(orid, is_visible());
Quadrant::Occluder oc;
oc.xform = xform;
oc.id = orid;
q.occluder_instances[E->key()] = oc;
}
}
dirty_quadrant_list.remove(dirty_quadrant_list.first());
quadrant_order_dirty = true;
}
pending_update = false;
if (quadrant_order_dirty) {
int index = -(int64_t)0x80000000; //always must be drawn below children
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
for (List<RID>::Element *F = q.canvas_items.front(); F; F = F->next()) {
VS::get_singleton()->canvas_item_set_draw_index(F->get(), index++);
}
}
quadrant_order_dirty = false;
}
_recompute_rect_cache();
}
void RTileMap::_recompute_rect_cache() {
#ifdef DEBUG_ENABLED
if (!rect_cache_dirty) {
return;
}
Rect2 r_total;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Rect2 r;
r.position = _map_to_world(E->key().x * _get_quadrant_size(), E->key().y * _get_quadrant_size());
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size() + _get_quadrant_size(), E->key().y * _get_quadrant_size()));
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size() + _get_quadrant_size(), E->key().y * _get_quadrant_size() + _get_quadrant_size()));
r.expand_to(_map_to_world(E->key().x * _get_quadrant_size(), E->key().y * _get_quadrant_size() + _get_quadrant_size()));
if (E == quadrant_map.front()) {
r_total = r;
} else {
r_total = r_total.merge(r);
}
}
rect_cache = r_total;
item_rect_changed();
rect_cache_dirty = false;
#endif
}
Map<RTileMap::PosKey, RTileMap::Quadrant>::Element *RTileMap::_create_quadrant(const PosKey &p_qk) {
Transform2D xform;
//xform.set_origin(Point2(p_qk.x,p_qk.y)*cell_size*quadrant_size);
Quadrant q;
q.pos = _map_to_world(p_qk.x * _get_quadrant_size(), p_qk.y * _get_quadrant_size());
q.pos += get_cell_draw_offset();
if (tile_origin == TILE_ORIGIN_CENTER) {
q.pos += cell_size / 2;
} else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) {
q.pos.y += cell_size.y;
}
xform.set_origin(q.pos);
//q.canvas_item = VisualServer::get_singleton()->canvas_item_create();
if (!use_parent) {
q.body = RID_PRIME(Physics2DServer::get_singleton()->body_create());
Physics2DServer::get_singleton()->body_set_mode(q.body, use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC);
Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id());
Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer);
Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask);
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction);
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, bounce);
if (is_inside_tree()) {
xform = get_global_transform() * xform;
RID space = get_world_2d()->get_space();
Physics2DServer::get_singleton()->body_set_space(q.body, space);
}
Physics2DServer::get_singleton()->body_set_state(q.body, Physics2DServer::BODY_STATE_TRANSFORM, xform);
} else if (collision_parent) {
xform = get_transform() * xform;
q.shape_owner_id = collision_parent->create_shape_owner(this);
} else {
q.shape_owner_id = -1;
}
rect_cache_dirty = true;
quadrant_order_dirty = true;
return quadrant_map.insert(p_qk, q);
}
void RTileMap::_erase_quadrant(Map<PosKey, Quadrant>::Element *Q) {
Quadrant &q = Q->get();
if (!use_parent) {
if (q.body.is_valid()) {
Physics2DServer::get_singleton()->free(q.body);
q.body = RID();
}
} else if (collision_parent) {
collision_parent->remove_shape_owner(q.shape_owner_id);
}
for (List<RID>::Element *E = q.canvas_items.front(); E; E = E->next()) {
if (E->get().is_valid()) {
VisualServer::get_singleton()->free(E->get());
}
}
q.canvas_items.clear();
if (q.dirty_list.in_list()) {
dirty_quadrant_list.remove(&q.dirty_list);
}
if (bake_navigation) {
q.clear_navpoly();
}
for (Map<PosKey, Quadrant::Occluder>::Element *E = q.occluder_instances.front(); E; E = E->next()) {
if (E->get().id.is_valid()) {
VS::get_singleton()->free(E->get().id);
}
}
q.occluder_instances.clear();
quadrant_map.erase(Q);
rect_cache_dirty = true;
}
void RTileMap::_make_quadrant_dirty(Map<PosKey, Quadrant>::Element *Q, bool update) {
Quadrant &q = Q->get();
if (!q.dirty_list.in_list()) {
dirty_quadrant_list.add(&q.dirty_list);
}
if (pending_update) {
return;
}
pending_update = true;
if (!is_inside_tree()) {
return;
}
if (update) {
call_deferred("update_dirty_quadrants");
}
}
void RTileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {
set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
}
void RTileMap::_set_celld(const Vector2 &p_pos, const Dictionary &p_data) {
Variant v_pos_x = p_pos.x, v_pos_y = p_pos.y, v_tile = p_data["id"], v_flip_h = p_data["flip_h"], v_flip_v = p_data["flip_y"], v_transpose = p_data["transpose"], v_autotile_coord = p_data["auto_coord"];
const Variant *args[7] = { &v_pos_x, &v_pos_y, &v_tile, &v_flip_h, &v_flip_v, &v_transpose, &v_autotile_coord };
Variant::CallError ce;
call("set_cell", args, 7, ce);
}
void RTileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, const Vector2 &p_autotile_coord) {
PosKey pk(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E && p_tile == INVALID_CELL) {
return; //nothing to do
}
PosKey qk = pk.to_quadrant(_get_quadrant_size());
if (p_tile == INVALID_CELL) {
//erase existing
tile_map.erase(pk);
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
ERR_FAIL_COND(!Q);
Quadrant &q = Q->get();
q.cells.erase(pk);
if (q.cells.size() == 0) {
_erase_quadrant(Q);
} else {
_make_quadrant_dirty(Q);
}
used_size_cache_dirty = true;
return;
}
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!E) {
E = tile_map.insert(pk, Cell());
if (!Q) {
Q = _create_quadrant(qk);
}
Quadrant &q = Q->get();
q.cells.insert(pk);
} else {
ERR_FAIL_COND(!Q); // quadrant should exist...
if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (int16_t)p_autotile_coord.x && E->get().autotile_coord_y == (int16_t)p_autotile_coord.y) {
return; //nothing changed
}
}
Cell &c = E->get();
c.id = p_tile;
c.flip_h = p_flip_x;
c.flip_v = p_flip_y;
c.transpose = p_transpose;
c.autotile_coord_x = (int16_t)p_autotile_coord.x;
c.autotile_coord_y = (int16_t)p_autotile_coord.y;
c.rao = static_cast<uint8_t>(static_cast<int>(CLAMP(noise->get_noise_2d(p_x, p_y), 0, 1) * 255.0) % 255);
_make_quadrant_dirty(Q);
used_size_cache_dirty = true;
}
int RTileMap::get_cellv(const Vector2 &p_pos) const {
return get_cell(p_pos.x, p_pos.y);
}
void RTileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
PosKey p(x, y);
if (dirty_bitmask.find(p) == nullptr) {
dirty_bitmask.push_back(p);
}
}
}
}
void RTileMap::update_bitmask_area(const Vector2 &p_pos) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
update_cell_bitmask(x, y);
}
}
}
void RTileMap::update_bitmask_region(const Vector2 &p_start, const Vector2 &p_end) {
if ((p_end.x < p_start.x || p_end.y < p_start.y) || (p_end.x == p_start.x && p_end.y == p_start.y)) {
Array a = get_used_cells();
for (int i = 0; i < a.size(); i++) {
Vector2 vector = (Vector2)a[i];
update_cell_bitmask(vector.x, vector.y);
}
return;
}
for (int x = p_start.x - 1; x <= p_end.x + 1; x++) {
for (int y = p_start.y - 1; y <= p_end.y + 1; y++) {
update_cell_bitmask(x, y);
}
}
}
void RTileMap::update_cell_bitmask(int p_x, int p_y) {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot update cell bitmask if Tileset is not open.");
PosKey p(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(p);
if (E != nullptr) {
int id = get_cell(p_x, p_y);
if (!tile_set->has_tile(id)) {
return;
}
if (tile_set->tile_get_tile_mode(id) == RTileSet::AUTO_TILE) {
uint16_t mask = 0;
if (tile_set->autotile_get_bitmask_mode(id) == RTileSet::BITMASK_2X2) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= RTileSet::BIND_TOPLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= RTileSet::BIND_TOPRIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= RTileSet::BIND_BOTTOMLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= RTileSet::BIND_BOTTOMRIGHT;
}
} else {
if (tile_set->autotile_get_bitmask_mode(id) == RTileSet::BITMASK_3X3_MINIMAL) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= RTileSet::BIND_TOPLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= RTileSet::BIND_TOPRIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= RTileSet::BIND_BOTTOMLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= RTileSet::BIND_BOTTOMRIGHT;
}
} else {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1))) {
mask |= RTileSet::BIND_TOPLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1))) {
mask |= RTileSet::BIND_TOPRIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1))) {
mask |= RTileSet::BIND_BOTTOMLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1))) {
mask |= RTileSet::BIND_BOTTOMRIGHT;
}
}
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) {
mask |= RTileSet::BIND_TOP;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= RTileSet::BIND_LEFT;
}
mask |= RTileSet::BIND_CENTER;
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= RTileSet::BIND_RIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) {
mask |= RTileSet::BIND_BOTTOM;
}
}
Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
E->get().autotile_coord_x = (int)coord.x;
E->get().autotile_coord_y = (int)coord.y;
PosKey qk = p.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
_make_quadrant_dirty(Q);
} else if (tile_set->tile_get_tile_mode(id) == RTileSet::SINGLE_TILE) {
E->get().autotile_coord_x = 0;
E->get().autotile_coord_y = 0;
} else if (tile_set->tile_get_tile_mode(id) == RTileSet::ATLAS_TILE) {
if (tile_set->autotile_get_bitmask(id, Vector2(p_x, p_y)) == RTileSet::BIND_CENTER) {
Vector2 coord = tile_set->atlastile_get_subtile_by_priority(id, this, Vector2(p_x, p_y));
E->get().autotile_coord_x = (int)coord.x;
E->get().autotile_coord_y = (int)coord.y;
}
}
}
}
void RTileMap::update_dirty_bitmask() {
while (dirty_bitmask.size() > 0) {
update_cell_bitmask(dirty_bitmask[0].x, dirty_bitmask[0].y);
dirty_bitmask.pop_front();
}
}
void RTileMap::fix_invalid_tiles() {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot fix invalid tiles if Tileset is not open.");
Map<PosKey, Cell> temp_tile_map = tile_map;
for (Map<PosKey, Cell>::Element *E = temp_tile_map.front(); E; E = E->next()) {
if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) {
set_cell(E->key().x, E->key().y, INVALID_CELL);
}
}
}
int RTileMap::get_cell(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return INVALID_CELL;
}
return E->get().id;
}
bool RTileMap::is_cell_x_flipped(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return false;
}
return E->get().flip_h;
}
bool RTileMap::is_cell_y_flipped(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return false;
}
return E->get().flip_v;
}
bool RTileMap::is_cell_transposed(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return false;
}
return E->get().transpose;
}
void RTileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return;
}
Cell c = E->get();
c.autotile_coord_x = p_coord.x;
c.autotile_coord_y = p_coord.y;
tile_map[pk] = c;
PosKey qk = pk.to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q) {
return;
}
_make_quadrant_dirty(Q);
}
Vector2 RTileMap::get_cell_autotile_coord(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E) {
return Vector2();
}
return Vector2(E->get().autotile_coord_x, E->get().autotile_coord_y);
}
void RTileMap::_recreate_quadrants() {
_clear_quadrants();
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
PosKey qk = PosKey(E->key().x, E->key().y).to_quadrant(_get_quadrant_size());
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
if (!Q) {
Q = _create_quadrant(qk);
dirty_quadrant_list.add(&Q->get().dirty_list);
}
Q->get().cells.insert(E->key());
_make_quadrant_dirty(Q, false);
}
update_dirty_quadrants();
}
void RTileMap::_clear_quadrants() {
while (quadrant_map.size()) {
_erase_quadrant(quadrant_map.front());
}
}
void RTileMap::set_material(const Ref<Material> &p_material) {
CanvasItem::set_material(p_material);
_update_all_items_material_state();
}
void RTileMap::set_use_parent_material(bool p_use_parent_material) {
CanvasItem::set_use_parent_material(p_use_parent_material);
_update_all_items_material_state();
}
void RTileMap::_update_all_items_material_state() {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
for (List<RID>::Element *F = q.canvas_items.front(); F; F = F->next()) {
_update_item_material_state(F->get());
}
}
}
void RTileMap::_update_item_material_state(const RID &p_canvas_item) {
VS::get_singleton()->canvas_item_set_use_parent_material(p_canvas_item, get_use_parent_material() || get_material().is_valid());
}
void RTileMap::clear() {
_clear_quadrants();
tile_map.clear();
used_size_cache_dirty = true;
}
void RTileMap::_set_tile_data(const PoolVector<int> &p_data) {
ERR_FAIL_COND(format > FORMAT_2);
int c = p_data.size();
PoolVector<int>::Read r = p_data.read();
int offset = (format == FORMAT_2) ? 3 : 2;
ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
clear();
for (int i = 0; i < c; i += offset) {
const uint8_t *ptr = (const uint8_t *)&r[i];
uint8_t local[12];
for (int j = 0; j < ((format == FORMAT_2) ? 12 : 8); j++) {
local[j] = ptr[j];
}
#ifdef BIG_ENDIAN_ENABLED
SWAP(local[0], local[3]);
SWAP(local[1], local[2]);
SWAP(local[4], local[7]);
SWAP(local[5], local[6]);
//TODO: ask someone to check this...
if (FORMAT == FORMAT_2) {
SWAP(local[8], local[11]);
SWAP(local[9], local[10]);
}
#endif
uint16_t x = decode_uint16(&local[0]);
uint16_t y = decode_uint16(&local[2]);
uint32_t v = decode_uint32(&local[4]);
bool flip_h = v & (1 << 29);
bool flip_v = v & (1 << 30);
bool transpose = v & (1 << 31);
v &= (1 << 29) - 1;
int16_t coord_x = 0;
int16_t coord_y = 0;
if (format == FORMAT_2) {
coord_x = decode_uint16(&local[8]);
coord_y = decode_uint16(&local[10]);
}
set_cell(static_cast<int16_t>(x), static_cast<int16_t>(y), v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
}
PoolVector<int> RTileMap::_get_tile_data() const {
PoolVector<int> data;
data.resize(tile_map.size() * 3);
PoolVector<int>::Write w = data.write();
// Save in highest format
int idx = 0;
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
uint8_t *ptr = (uint8_t *)&w[idx];
encode_uint16(E->key().x, &ptr[0]);
encode_uint16(E->key().y, &ptr[2]);
uint32_t val = E->get().id;
if (E->get().flip_h) {
val |= (1 << 29);
}
if (E->get().flip_v) {
val |= (1 << 30);
}
if (E->get().transpose) {
val |= (1 << 31);
}
encode_uint32(val, &ptr[4]);
encode_uint16(E->get().autotile_coord_x, &ptr[8]);
encode_uint16(E->get().autotile_coord_y, &ptr[10]);
idx += 3;
}
w.release();
return data;
}
#ifdef TOOLS_ENABLED
Rect2 RTileMap::_edit_get_rect() const {
if (pending_update) {
const_cast<RTileMap *>(this)->update_dirty_quadrants();
} else {
const_cast<RTileMap *>(this)->_recompute_rect_cache();
}
return rect_cache;
}
#endif
void RTileMap::set_collision_layer(uint32_t p_layer) {
collision_layer = p_layer;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer);
}
}
}
void RTileMap::set_collision_mask(uint32_t p_mask) {
collision_mask = p_mask;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask);
}
}
}
void RTileMap::set_collision_layer_bit(int p_bit, bool p_value) {
ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive.");
uint32_t layer = get_collision_layer();
if (p_value) {
layer |= 1 << p_bit;
} else {
layer &= ~(1 << p_bit);
}
set_collision_layer(layer);
}
void RTileMap::set_collision_mask_bit(int p_bit, bool p_value) {
ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive.");
uint32_t mask = get_collision_mask();
if (p_value) {
mask |= 1 << p_bit;
} else {
mask &= ~(1 << p_bit);
}
set_collision_mask(mask);
}
bool RTileMap::get_collision_use_kinematic() const {
return use_kinematic;
}
void RTileMap::set_collision_use_kinematic(bool p_use_kinematic) {
_clear_quadrants();
use_kinematic = p_use_kinematic;
_recreate_quadrants();
}
bool RTileMap::get_collision_use_parent() const {
return use_parent;
}
void RTileMap::set_collision_use_parent(bool p_use_parent) {
if (use_parent == p_use_parent) {
return;
}
_clear_quadrants();
use_parent = p_use_parent;
set_notify_local_transform(use_parent);
if (use_parent && is_inside_tree()) {
collision_parent = Object::cast_to<CollisionObject2D>(get_parent());
} else {
collision_parent = nullptr;
}
_recreate_quadrants();
_change_notify();
update_configuration_warning();
}
void RTileMap::set_collision_friction(float p_friction) {
friction = p_friction;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, p_friction);
}
}
}
float RTileMap::get_collision_friction() const {
return friction;
}
void RTileMap::set_collision_bounce(float p_bounce) {
bounce = p_bounce;
if (!use_parent) {
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
Quadrant &q = E->get();
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, p_bounce);
}
}
}
float RTileMap::get_collision_bounce() const {
return bounce;
}
void RTileMap::set_bake_navigation(bool p_bake_navigation) {
bake_navigation = p_bake_navigation;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
_make_quadrant_dirty(E);
}
}
bool RTileMap::is_baking_navigation() {
return bake_navigation;
}
void RTileMap::set_navigation_layers(uint32_t p_navigation_layers) {
navigation_layers = p_navigation_layers;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
_make_quadrant_dirty(E);
}
}
uint32_t RTileMap::get_navigation_layers() {
return navigation_layers;
}
uint32_t RTileMap::get_collision_layer() const {
return collision_layer;
}
uint32_t RTileMap::get_collision_mask() const {
return collision_mask;
}
bool RTileMap::get_collision_layer_bit(int p_bit) const {
ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive.");
return get_collision_layer() & (1 << p_bit);
}
bool RTileMap::get_collision_mask_bit(int p_bit) const {
ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive.");
return get_collision_mask() & (1 << p_bit);
}
void RTileMap::set_mode(Mode p_mode) {
_clear_quadrants();
mode = p_mode;
_recreate_quadrants();
emit_signal("settings_changed");
}
RTileMap::Mode RTileMap::get_mode() const {
return mode;
}
void RTileMap::set_half_offset(HalfOffset p_half_offset) {
_clear_quadrants();
half_offset = p_half_offset;
_recreate_quadrants();
emit_signal("settings_changed");
}
void RTileMap::set_tile_origin(TileOrigin p_tile_origin) {
_clear_quadrants();
tile_origin = p_tile_origin;
_recreate_quadrants();
emit_signal("settings_changed");
}
RTileMap::TileOrigin RTileMap::get_tile_origin() const {
return tile_origin;
}
Vector2 RTileMap::get_cell_draw_offset() const {
switch (mode) {
case MODE_SQUARE: {
return Vector2();
} break;
case MODE_ISOMETRIC: {
return Vector2(-cell_size.x * 0.5, 0);
} break;
case MODE_CUSTOM: {
Vector2 min;
min.x = MIN(custom_transform[0].x, min.x);
min.y = MIN(custom_transform[0].y, min.y);
min.x = MIN(custom_transform[1].x, min.x);
min.y = MIN(custom_transform[1].y, min.y);
return min;
} break;
}
return Vector2();
}
RTileMap::HalfOffset RTileMap::get_half_offset() const {
return half_offset;
}
Transform2D RTileMap::get_cell_transform() const {
switch (mode) {
case MODE_SQUARE: {
Transform2D m;
m[0] *= cell_size.x;
m[1] *= cell_size.y;
return m;
} break;
case MODE_ISOMETRIC: {
//isometric only makes sense when y is positive in both x and y vectors, otherwise
//the drawing of tiles will overlap
Transform2D m;
m[0] = Vector2(cell_size.x * 0.5, cell_size.y * 0.5);
m[1] = Vector2(-cell_size.x * 0.5, cell_size.y * 0.5);
return m;
} break;
case MODE_CUSTOM: {
return custom_transform;
} break;
}
return Transform2D();
}
void RTileMap::set_custom_transform(const Transform2D &p_xform) {
_clear_quadrants();
custom_transform = p_xform;
_recreate_quadrants();
emit_signal("settings_changed");
}
Transform2D RTileMap::get_custom_transform() const {
return custom_transform;
}
Vector2 RTileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y));
if (!p_ignore_ofs) {
switch (half_offset) {
case HALF_OFFSET_X:
case HALF_OFFSET_NEGATIVE_X: {
if (ABS(p_y) & 1) {
ret += get_cell_transform()[0] * (half_offset == HALF_OFFSET_X ? 0.5 : -0.5);
}
} break;
case HALF_OFFSET_Y:
case HALF_OFFSET_NEGATIVE_Y: {
if (ABS(p_x) & 1) {
ret += get_cell_transform()[1] * (half_offset == HALF_OFFSET_Y ? 0.5 : -0.5);
}
} break;
case HALF_OFFSET_DISABLED: {
// Nothing to do.
}
}
}
return ret;
}
bool RTileMap::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
format = (DataFormat)(p_value.operator int64_t()); // Set format used for loading
return true;
}
} else if (p_name == "tile_data") {
if (p_value.is_array()) {
_set_tile_data(p_value);
return true;
}
return false;
}
return false;
}
bool RTileMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "format") {
r_ret = FORMAT_2; // When saving, always save highest format
return true;
} else if (p_name == "tile_data") {
r_ret = _get_tile_data();
return true;
}
return false;
}
void RTileMap::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL);
p_list->push_back(p);
p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL);
p_list->push_back(p);
}
void RTileMap::_validate_property(PropertyInfo &property) const {
if (use_parent && property.name != "collision_use_parent" && property.name.begins_with("collision_")) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
Vector2 RTileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
}
Vector2 RTileMap::world_to_map(const Vector2 &p_pos) const {
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
// Account for precision errors on the border (GH-23250).
// 0.00005 is 5*CMP_EPSILON, results would start being unpredictable if
// cell size is > 15,000, but we can hardly have more precision anyway with
// floating point.
ret += Vector2(0.00005, 0.00005);
switch (half_offset) {
case HALF_OFFSET_X: {
if (int(floor(ret.y)) & 1) {
ret.x -= 0.5;
}
} break;
case HALF_OFFSET_NEGATIVE_X: {
if (int(floor(ret.y)) & 1) {
ret.x += 0.5;
}
} break;
case HALF_OFFSET_Y: {
if (int(floor(ret.x)) & 1) {
ret.y -= 0.5;
}
} break;
case HALF_OFFSET_NEGATIVE_Y: {
if (int(floor(ret.x)) & 1) {
ret.y += 0.5;
}
} break;
case HALF_OFFSET_DISABLED: {
// Nothing to do.
}
}
return ret.floor();
}
void RTileMap::set_y_sort_mode(bool p_enable) {
_clear_quadrants();
y_sort_mode = p_enable;
VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_mode);
_recreate_quadrants();
emit_signal("settings_changed");
}
bool RTileMap::is_y_sort_mode_enabled() const {
return y_sort_mode;
}
void RTileMap::set_compatibility_mode(bool p_enable) {
_clear_quadrants();
compatibility_mode = p_enable;
_recreate_quadrants();
emit_signal("settings_changed");
}
bool RTileMap::is_compatibility_mode_enabled() const {
return compatibility_mode;
}
void RTileMap::set_centered_textures(bool p_enable) {
_clear_quadrants();
centered_textures = p_enable;
_recreate_quadrants();
emit_signal("settings_changed");
}
bool RTileMap::is_centered_textures_enabled() const {
return centered_textures;
}
Array RTileMap::get_used_cells() const {
Array a;
a.resize(tile_map.size());
int i = 0;
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
Vector2 p(E->key().x, E->key().y);
a[i++] = p;
}
return a;
}
Array RTileMap::get_used_cells_by_id(int p_id) const {
Array a;
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
if (E->value().id == p_id) {
Vector2 p(E->key().x, E->key().y);
a.push_back(p);
}
}
return a;
}
Rect2 RTileMap::get_used_rect() { // Not const because of cache
if (used_size_cache_dirty) {
if (tile_map.size() > 0) {
used_size_cache = Rect2(tile_map.front()->key().x, tile_map.front()->key().y, 0, 0);
for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
used_size_cache.expand_to(Vector2(E->key().x, E->key().y));
}
used_size_cache.size += Vector2(1, 1);
} else {
used_size_cache = Rect2();
}
used_size_cache_dirty = false;
}
return used_size_cache;
}
void RTileMap::set_occluder_light_mask(int p_mask) {
occluder_light_mask = p_mask;
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
for (Map<PosKey, Quadrant::Occluder>::Element *F = E->get().occluder_instances.front(); F; F = F->next()) {
VisualServer::get_singleton()->canvas_light_occluder_set_light_mask(F->get().id, occluder_light_mask);
}
}
}
int RTileMap::get_occluder_light_mask() const {
return occluder_light_mask;
}
void RTileMap::set_light_mask(int p_light_mask) {
CanvasItem::set_light_mask(p_light_mask);
for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) {
for (List<RID>::Element *F = E->get().canvas_items.front(); F; F = F->next()) {
VisualServer::get_singleton()->canvas_item_set_light_mask(F->get(), get_light_mask());
}
}
}
void RTileMap::set_clip_uv(bool p_enable) {
if (clip_uv == p_enable) {
return;
}
_clear_quadrants();
clip_uv = p_enable;
_recreate_quadrants();
}
bool RTileMap::get_clip_uv() const {
return clip_uv;
}
String RTileMap::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (use_parent && !collision_parent) {
if (!warning.empty()) {
warning += "\n\n";
}
return TTR("RTileMap with Use Parent on needs a parent CollisionObject2D to give shapes to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape.");
}
return warning;
}
void RTileMap::set_show_collision(bool p_value) {
show_collision = p_value;
_recreate_quadrants();
}
bool RTileMap::is_show_collision_enabled() const {
return show_collision;
}
void RTileMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &RTileMap::set_tileset);
ClassDB::bind_method(D_METHOD("get_tileset"), &RTileMap::get_tileset);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &RTileMap::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &RTileMap::get_mode);
ClassDB::bind_method(D_METHOD("set_half_offset", "half_offset"), &RTileMap::set_half_offset);
ClassDB::bind_method(D_METHOD("get_half_offset"), &RTileMap::get_half_offset);
ClassDB::bind_method(D_METHOD("set_custom_transform", "custom_transform"), &RTileMap::set_custom_transform);
ClassDB::bind_method(D_METHOD("get_custom_transform"), &RTileMap::get_custom_transform);
ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &RTileMap::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"), &RTileMap::get_cell_size);
ClassDB::bind_method(D_METHOD("_set_old_cell_size", "size"), &RTileMap::_set_old_cell_size);
ClassDB::bind_method(D_METHOD("_get_old_cell_size"), &RTileMap::_get_old_cell_size);
ClassDB::bind_method(D_METHOD("set_quadrant_size", "size"), &RTileMap::set_quadrant_size);
ClassDB::bind_method(D_METHOD("get_quadrant_size"), &RTileMap::get_quadrant_size);
ClassDB::bind_method(D_METHOD("set_tile_origin", "origin"), &RTileMap::set_tile_origin);
ClassDB::bind_method(D_METHOD("get_tile_origin"), &RTileMap::get_tile_origin);
ClassDB::bind_method(D_METHOD("set_clip_uv", "enable"), &RTileMap::set_clip_uv);
ClassDB::bind_method(D_METHOD("get_clip_uv"), &RTileMap::get_clip_uv);
ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &RTileMap::set_y_sort_mode);
ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &RTileMap::is_y_sort_mode_enabled);
ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &RTileMap::set_compatibility_mode);
ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &RTileMap::is_compatibility_mode_enabled);
ClassDB::bind_method(D_METHOD("set_show_collision", "enable"), &RTileMap::set_show_collision);
ClassDB::bind_method(D_METHOD("is_show_collision_enabled"), &RTileMap::is_show_collision_enabled);
ClassDB::bind_method(D_METHOD("set_centered_textures", "enable"), &RTileMap::set_centered_textures);
ClassDB::bind_method(D_METHOD("is_centered_textures_enabled"), &RTileMap::is_centered_textures_enabled);
ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &RTileMap::set_collision_use_kinematic);
ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &RTileMap::get_collision_use_kinematic);
ClassDB::bind_method(D_METHOD("set_collision_use_parent", "use_parent"), &RTileMap::set_collision_use_parent);
ClassDB::bind_method(D_METHOD("get_collision_use_parent"), &RTileMap::get_collision_use_parent);
ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &RTileMap::set_collision_layer);
ClassDB::bind_method(D_METHOD("get_collision_layer"), &RTileMap::get_collision_layer);
ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &RTileMap::set_collision_mask);
ClassDB::bind_method(D_METHOD("get_collision_mask"), &RTileMap::get_collision_mask);
ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &RTileMap::set_collision_layer_bit);
ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &RTileMap::get_collision_layer_bit);
ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RTileMap::set_collision_mask_bit);
ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RTileMap::get_collision_mask_bit);
ClassDB::bind_method(D_METHOD("set_collision_friction", "value"), &RTileMap::set_collision_friction);
ClassDB::bind_method(D_METHOD("get_collision_friction"), &RTileMap::get_collision_friction);
ClassDB::bind_method(D_METHOD("set_collision_bounce", "value"), &RTileMap::set_collision_bounce);
ClassDB::bind_method(D_METHOD("get_collision_bounce"), &RTileMap::get_collision_bounce);
ClassDB::bind_method(D_METHOD("set_bake_navigation", "bake_navigation"), &RTileMap::set_bake_navigation);
ClassDB::bind_method(D_METHOD("is_baking_navigation"), &RTileMap::is_baking_navigation);
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &RTileMap::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &RTileMap::get_navigation_layers);
ClassDB::bind_method(D_METHOD("set_occluder_light_mask", "mask"), &RTileMap::set_occluder_light_mask);
ClassDB::bind_method(D_METHOD("get_occluder_light_mask"), &RTileMap::get_occluder_light_mask);
ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &RTileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &RTileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("_set_celld", "position", "data"), &RTileMap::_set_celld);
ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &RTileMap::get_cell);
ClassDB::bind_method(D_METHOD("get_cellv", "position"), &RTileMap::get_cellv);
ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &RTileMap::is_cell_x_flipped);
ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &RTileMap::is_cell_y_flipped);
ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &RTileMap::is_cell_transposed);
ClassDB::bind_method(D_METHOD("get_cell_autotile_coord", "x", "y"), &RTileMap::get_cell_autotile_coord);
ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &RTileMap::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("clear"), &RTileMap::clear);
ClassDB::bind_method(D_METHOD("get_used_cells"), &RTileMap::get_used_cells);
ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &RTileMap::get_used_cells_by_id);
ClassDB::bind_method(D_METHOD("get_used_rect"), &RTileMap::get_used_rect);
ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &RTileMap::map_to_world, DEFVAL(false));
ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &RTileMap::world_to_map);
ClassDB::bind_method(D_METHOD("_clear_quadrants"), &RTileMap::_clear_quadrants);
ClassDB::bind_method(D_METHOD("_recreate_quadrants"), &RTileMap::_recreate_quadrants);
ClassDB::bind_method(D_METHOD("update_dirty_quadrants"), &RTileMap::update_dirty_quadrants);
ClassDB::bind_method(D_METHOD("update_bitmask_area", "position"), &RTileMap::update_bitmask_area);
ClassDB::bind_method(D_METHOD("update_bitmask_region", "start", "end"), &RTileMap::update_bitmask_region, DEFVAL(Vector2()), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("_set_tile_data"), &RTileMap::_set_tile_data);
ClassDB::bind_method(D_METHOD("_get_tile_data"), &RTileMap::_get_tile_data);
ClassDB::bind_method(D_METHOD("set_use_rao", "value"), &RTileMap::set_use_rao);
ClassDB::bind_method(D_METHOD("get_use_rao"), &RTileMap::get_use_rao);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_rao"), "set_use_rao", "get_use_rao");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Square,Isometric,Custom"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "RTileSet"), "set_tileset", "get_tileset");
ADD_GROUP("Cell", "cell_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cell_size", PROPERTY_HINT_RANGE, "1,8192,1"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_quadrant_size", "get_quadrant_size");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "cell_custom_transform"), "set_custom_transform", "get_custom_transform");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_collision"), "set_show_collision", "is_show_collision_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv");
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_parent", PROPERTY_HINT_NONE, ""), "set_collision_use_parent", "get_collision_use_parent");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_GROUP("Navigation", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_GROUP("Occluder", "occluder_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
ADD_PROPERTY_DEFAULT("format", FORMAT_1);
ADD_SIGNAL(MethodInfo("settings_changed"));
BIND_CONSTANT(INVALID_CELL);
BIND_ENUM_CONSTANT(MODE_SQUARE);
BIND_ENUM_CONSTANT(MODE_ISOMETRIC);
BIND_ENUM_CONSTANT(MODE_CUSTOM);
BIND_ENUM_CONSTANT(HALF_OFFSET_X);
BIND_ENUM_CONSTANT(HALF_OFFSET_Y);
BIND_ENUM_CONSTANT(HALF_OFFSET_DISABLED);
BIND_ENUM_CONSTANT(HALF_OFFSET_NEGATIVE_X);
BIND_ENUM_CONSTANT(HALF_OFFSET_NEGATIVE_Y);
BIND_ENUM_CONSTANT(TILE_ORIGIN_TOP_LEFT);
BIND_ENUM_CONSTANT(TILE_ORIGIN_CENTER);
BIND_ENUM_CONSTANT(TILE_ORIGIN_BOTTOM_LEFT);
}
void RTileMap::_changed_callback(Object *p_changed, const char *p_prop) {
if (tile_set.is_valid() && tile_set.ptr() == p_changed) {
emit_signal("settings_changed");
}
}
RTileMap::RTileMap() {
_use_rao = true;
noise.instance();
rect_cache_dirty = true;
used_size_cache_dirty = true;
pending_update = false;
quadrant_order_dirty = false;
quadrant_size = 16;
cell_size = Size2(64, 64);
custom_transform = Transform2D(64, 0, 0, 64, 0, 0);
collision_layer = 1;
collision_mask = 1;
friction = 1;
bounce = 0;
mode = MODE_SQUARE;
half_offset = HALF_OFFSET_DISABLED;
use_parent = false;
collision_parent = nullptr;
use_kinematic = false;
navigation = nullptr;
bake_navigation = false;
navigation_layers = 1;
y_sort_mode = false;
compatibility_mode = false;
centered_textures = false;
occluder_light_mask = 1;
clip_uv = false;
format = FORMAT_1; // Assume lowest possible format if none is present
fp_adjust = 0.00001;
tile_origin = TILE_ORIGIN_TOP_LEFT;
set_notify_transform(true);
set_notify_local_transform(false);
}
RTileMap::~RTileMap() {
if (tile_set.is_valid()) {
tile_set->remove_change_receptor(this);
}
clear();
}